local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133003533 L1_1 = {} L2_1 = {} L2_1.config_id = 533001 L2_1.monster_id = 21030301 L3_1 = {} L3_1.x = 2710.921 L3_1.y = 285.633 L3_1.z = -1401.76 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 186.145 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 18 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.disableWander = true L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 533002 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = 2712.609 L4_1.y = 285.468 L4_1.z = -1405.639 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 304.108 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9003 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 533003 L4_1.monster_id = 20010301 L5_1 = {} L5_1.x = 2713.091 L5_1.y = 285.611 L5_1.z = -1403.15 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 225.326 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.disableWander = true L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 533004 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = 2708.859 L6_1.y = 285.024 L6_1.z = -1402.866 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 86.736 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.disableWander = true L5_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 533005 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 2711.258 L3_1.y = 285.434 L3_1.z = -1397.96 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.5 L3_1.y = 202.948 L3_1.z = 354.701 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 533006 L3_1.gadget_id = 70310003 L4_1 = {} L4_1.x = 2713.338 L4_1.y = 285.68 L4_1.z = -1400.637 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 216.808 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 533007 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 2708.119 L5_1.y = 284.974 L5_1.z = -1399.576 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 8.936 L5_1.y = 312.229 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 533008 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 2705.781 L6_1.y = 284.555 L6_1.z = -1400.84 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 8.327 L6_1.y = 290.085 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 533009 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = 2704.12 L7_1.y = 284.224 L7_1.z = -1400.239 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 204.4 L7_1.z = 352.904 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 533010 L7_1.gadget_id = 70310004 L8_1 = {} L8_1.x = 2711.029 L8_1.y = 285.315 L8_1.z = -1403.511 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 157.612 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 30 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1533011 L2_1.name = "ANY_MONSTER_DIE_533011" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_533011" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_533011" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 533001 L5_1 = 533002 L6_1 = 533003 L7_1 = 533004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 533005 L5_1 = 533006 L6_1 = 533007 L7_1 = 533008 L8_1 = 533009 L9_1 = 533010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_533011" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_533011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 533005 L5_2 = GadgetState L5_2 = L5_2.Default L4_2.state = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : unlock_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_533011 = L1_1