local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133003514 L1_1 = {} L2_1 = {} L2_1.config_id = 514001 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = 2111.452 L3_1.y = 231.226 L3_1.z = -1570.534 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 254.508 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 5 L2_1.drop_id = 1000100 L2_1.area_id = 1 L2_1.guest_ban_drop = 63 L3_1 = {} L3_1.config_id = 514003 L3_1.monster_id = 21011001 L4_1 = {} L4_1.x = 2087.51 L4_1.y = 232.998 L4_1.z = -1572.865 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 294.731 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 5 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.pose_id = 32 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 514004 L4_1.monster_id = 21011001 L5_1 = {} L5_1.x = 2097.784 L5_1.y = 228.066 L5_1.z = -1595.212 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 340.374 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 5 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.pose_id = 9002 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 514005 L5_1.monster_id = 21010601 L6_1 = {} L6_1.x = 2092.423 L6_1.y = 227.437 L6_1.z = -1587.565 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 3.833 L6_1.y = 248.227 L6_1.z = 357.766 L5_1.rot = L6_1 L5_1.level = 5 L5_1.drop_id = 1000100 L5_1.pose_id = 9012 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 514006 L6_1.monster_id = 21010601 L7_1 = {} L7_1.x = 2089.75 L7_1.y = 227.219 L7_1.z = -1586.421 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 153.512 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 5 L6_1.drop_id = 1000100 L6_1.pose_id = 9012 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 514011 L7_1.monster_id = 21011001 L8_1 = {} L8_1.x = 2103.657 L8_1.y = 228.019 L8_1.z = -1584.045 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 243.286 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 5 L7_1.drop_id = 1000100 L7_1.pose_id = 32 L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 514013 L8_1.monster_id = 21010701 L9_1 = {} L9_1.x = 2111.404 L9_1.y = 230.707 L9_1.z = -1562.515 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 241.802 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 5 L8_1.drop_id = 1000100 L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 514014 L9_1.monster_id = 21030301 L10_1 = {} L10_1.x = 2087.32 L10_1.y = 226.965 L10_1.z = -1581.118 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 104.862 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 5 L9_1.drop_id = 1000100 L9_1.disableWander = true L9_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 514002 L2_1.gadget_id = 70300101 L3_1 = {} L3_1.x = 2089.819 L3_1.y = 227.285 L3_1.z = -1588.891 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 5 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 514007 L3_1.gadget_id = 70300086 L4_1 = {} L4_1.x = 2087.355 L4_1.y = 227.093 L4_1.z = -1594.578 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 5 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 514008 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 2093.519 L5_1.y = 227.896 L5_1.z = -1594.3 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 357.887 L5_1.y = 327.405 L5_1.z = 6.631 L4_1.rot = L5_1 L4_1.level = 5 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 514009 L5_1.gadget_id = 70310001 L6_1 = {} L6_1.x = 2084.498 L6_1.y = 226.958 L6_1.z = -1588.822 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 5 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 514010 L6_1.gadget_id = 70300108 L7_1 = {} L7_1.x = 2105.579 L7_1.y = 228.32 L7_1.z = -1584.736 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 148.744 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 5 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 514016 L7_1.gadget_id = 70300090 L8_1 = {} L8_1.x = 2088.089 L8_1.y = 226.894 L8_1.z = -1573.514 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 357.228 L8_1.y = 199.013 L8_1.z = 354.335 L7_1.rot = L8_1 L7_1.level = 5 L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 514018 L8_1.gadget_id = 70220013 L9_1 = {} L9_1.x = 2109.128 L9_1.y = 228.665 L9_1.z = -1588.067 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 9.124 L9_1.y = 305.253 L9_1.z = 8.523 L8_1.rot = L9_1 L8_1.level = 5 L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 514019 L9_1.gadget_id = 70310001 L10_1 = {} L10_1.x = 2100.341 L10_1.y = 228.17 L10_1.z = -1595.203 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 5 L9_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1514012 L2_1.name = "ANY_MONSTER_DIE_514012" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_514012" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_514012" L3_1 = {} L3_1.config_id = 1514015 L3_1.name = "ANY_MONSTER_DIE_514015" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_514015" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_514015" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 514003 L6_1 = 514004 L7_1 = 514005 L8_1 = 514006 L9_1 = 514011 L10_1 = 514014 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 514002 L6_1 = 514007 L7_1 = 514008 L8_1 = 514009 L9_1 = 514010 L10_1 = 514016 L11_1 = 514018 L12_1 = 514019 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_514012" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 514001 L7_1 = 514013 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_514015" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_514012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133003514 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 400004 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = 2090 L2_2.y = 227 L2_2.z = -1587 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_514012 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 514001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_514015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330035141" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110118 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_514015 = L1_1