local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133003477 L1_1 = {} L2_1 = {} L2_1.config_id = 1659 L2_1.monster_id = 21010901 L3_1 = {} L3_1.x = 2213.865 L3_1.y = 223.965 L3_1.z = -1188.322 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 135.962 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.pose_id = 9003 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 1660 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = 2215.385 L4_1.y = 227.185 L4_1.z = -1190.683 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 94.654 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9003 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 1661 L4_1.monster_id = 21020101 L5_1 = {} L5_1.x = 2218.248 L5_1.y = 224.095 L5_1.z = -1184.446 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 116.924 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L4_1.disableWander = true L4_1.pose_id = 401 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 1662 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = 2223.648 L6_1.y = 224.659 L6_1.z = -1188.579 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 108.401 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 1663 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 2220.484 L7_1.y = 224.485 L7_1.z = -1189.274 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 211.222 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 1664 L7_1.monster_id = 21010601 L8_1 = {} L8_1.x = 2244.587 L8_1.y = 226.065 L8_1.z = -1183.35 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 278.403 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 1665 L8_1.monster_id = 21010601 L9_1 = {} L9_1.x = 2243.451 L9_1.y = 226.016 L9_1.z = -1187.698 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 301.767 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 1666 L9_1.monster_id = 21020201 L10_1 = {} L10_1.x = 2244.607 L10_1.y = 226.143 L10_1.z = -1185.327 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 284.331 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L9_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 4280 L2_1.gadget_id = 70220013 L3_1 = {} L3_1.x = 2223.332 L3_1.y = 225.906 L3_1.z = -1174.548 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 328.3 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 4281 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 2217.57 L4_1.y = 224.289 L4_1.z = -1190.266 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 342.9 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 4282 L4_1.gadget_id = 70300100 L5_1 = {} L5_1.x = 2220.425 L5_1.y = 224.498 L5_1.z = -1190.868 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 6.401 L5_1.y = 196.668 L5_1.z = 7.929 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 4284 L5_1.gadget_id = 70300100 L6_1 = {} L6_1.x = 2224.665 L6_1.y = 224.67 L6_1.z = -1190.347 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 122.9 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000575 L2_1.name = "ANY_MONSTER_DIE_575" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_575" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_575" L3_1 = {} L3_1.config_id = 1000576 L3_1.name = "ANY_MONSTER_LIVE_576" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_576" L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_576" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 1659 L5_1 = 1660 L6_1 = 1661 L7_1 = 1662 L8_1 = 1663 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 4280 L5_1 = 4281 L6_1 = 4282 L7_1 = 4284 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_575" L5_1 = "ANY_MONSTER_LIVE_576" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_575 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = 2214 L2_2.y = 223 L2_2.z = -1181 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = {} L3_2.x = 2214 L3_2.y = 223 L3_2.z = -1181 L4_2 = ScriptLib L4_2 = L4_2.ShowReminderRadius L5_2 = A0_2 L6_2 = 400004 L7_2 = L3_2 L8_2 = 50 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1664 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1665 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateMonster L5_2 = A0_2 L6_2 = {} L6_2.config_id = 1666 L6_2.delay_time = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_monster" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ANY_MONSTER_DIE_575 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1644 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_576 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1666 L5_2 = 133003477 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1664 L5_2 = 133003477 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1665 L5_2 = 133003477 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1660 L5_2 = 133003477 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_576 = L1_1