local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133002204 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 596 L3_1.monster_id = 28010303 L4_1 = {} L4_1.x = 1826.445 L4_1.y = 233.822 L4_1.z = -917.16 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 316.975 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L3_1.area_id = 3 L4_1 = {} L4_1.config_id = 597 L4_1.monster_id = 28010303 L5_1 = {} L5_1.x = 1831.715 L5_1.y = 234.756 L5_1.z = -918.251 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 316.975 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L4_1.area_id = 3 L5_1 = {} L5_1.config_id = 598 L5_1.monster_id = 28010303 L6_1 = {} L6_1.x = 1787.551 L6_1.y = 233.456 L6_1.z = -885.33 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 244.138 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L5_1.area_id = 3 L6_1 = {} L6_1.config_id = 599 L6_1.monster_id = 28010303 L7_1 = {} L7_1.x = 1764.808 L7_1.y = 233.262 L7_1.z = -906.076 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 90.088 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L6_1.area_id = 3 L7_1 = {} L7_1.config_id = 600 L7_1.monster_id = 28010303 L8_1 = {} L8_1.x = 1765.891 L8_1.y = 233.271 L8_1.z = -908.465 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 90.088 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L7_1.area_id = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1