local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1 L0_1 = {} L0_1.group_id = 220011003 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.monster_id = 21010401 L3_1 = {} L3_1.x = 488.998 L3_1.y = -24.119 L3_1.z = 126.999 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 239.999 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 3 L2_1.pose_id = 402 L3_1 = {} L3_1.config_id = 3002 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = 488.459 L4_1.y = -23.42 L4_1.z = 116.25 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 305.466 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 3 L3_1.pose_id = 402 L4_1 = {} L4_1.config_id = 3003 L4_1.monster_id = 20011101 L5_1 = {} L5_1.x = 486.595 L5_1.y = -23.615 L5_1.z = 120.939 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 269.28 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 3 L4_1.disableWander = true L5_1 = {} L5_1.config_id = 3004 L5_1.monster_id = 21010401 L6_1 = {} L6_1.x = 489.836 L6_1.y = -22.88 L6_1.z = 121.183 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 280.53 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 3 L5_1.pose_id = 402 L6_1 = {} L6_1.config_id = 3005 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 480.113 L7_1.y = -22.88 L7_1.z = 126.691 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 140.117 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 3 L7_1 = {} L7_1.config_id = 3006 L7_1.monster_id = 21010201 L8_1 = {} L8_1.x = 481.056 L8_1.y = -22.88 L8_1.z = 116.133 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 53.65 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 3 L8_1 = {} L8_1.config_id = 3007 L8_1.monster_id = 21010201 L9_1 = {} L9_1.x = 491.968 L9_1.y = -23.01 L9_1.z = 116.6 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 297.97 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 3 L9_1 = {} L9_1.config_id = 3008 L9_1.monster_id = 21010201 L10_1 = {} L10_1.x = 492.038 L10_1.y = -23.01 L10_1.z = 126.518 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 225.324 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3009 L2_1.gadget_id = 70350002 L3_1 = {} L3_1.x = 463.668 L3_1.y = -9.541 L3_1.z = 120.944 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 90.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 3010 L3_1.gadget_id = 70350002 L4_1 = {} L4_1.x = 500.938 L4_1.y = -23.18 L4_1.z = 121.64 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 270.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 3011 L4_1.gadget_id = 70310001 L5_1 = {} L5_1.x = 460.074 L5_1.y = -7.317 L5_1.z = 126.777 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 270.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 3012 L5_1.gadget_id = 70310001 L6_1 = {} L6_1.x = 460.087 L6_1.y = -7.185 L6_1.z = 115.093 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 270.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 3013 L6_1.gadget_id = 70310002 L7_1 = {} L7_1.x = 498.672 L7_1.y = -18.596 L7_1.z = 127.408 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 270.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 3014 L7_1.gadget_id = 70310002 L8_1 = {} L8_1.x = 498.679 L8_1.y = -18.511 L8_1.z = 116.032 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 270.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 3015 L8_1.gadget_id = 70310002 L9_1 = {} L9_1.x = 430.307 L9_1.y = -13.33 L9_1.z = 128.477 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 270.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 3016 L9_1.gadget_id = 70310002 L10_1 = {} L10_1.x = 430.301 L10_1.y = -13.358 L10_1.z = 114.697 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 270.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 3017 L10_1.gadget_id = 70310002 L11_1 = {} L11_1.x = 430.318 L11_1.y = -19.403 L11_1.z = 128.472 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 270.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 3018 L11_1.gadget_id = 70310002 L12_1 = {} L12_1.x = 430.298 L12_1.y = -19.434 L12_1.z = 114.665 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 270.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 3019 L12_1.gadget_id = 70900202 L13_1 = {} L13_1.x = 511.916 L13_1.y = -24.254 L13_1.z = 121.694 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 48.844 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L13_1.config_id = 3020 L13_1.gadget_id = 70900202 L14_1 = {} L14_1.x = 532.83 L14_1.y = -23.262 L14_1.z = 123.108 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 215.626 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = {} L14_1.config_id = 3021 L14_1.gadget_id = 70220013 L15_1 = {} L15_1.x = 458.379 L15_1.y = -9.35 L15_1.z = 111.762 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 147.084 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L15_1.config_id = 3022 L15_1.gadget_id = 70220013 L16_1 = {} L16_1.x = 455.744 L16_1.y = -9.3 L16_1.z = 111.288 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 241.337 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = {} L16_1.config_id = 3023 L16_1.gadget_id = 70220013 L17_1 = {} L17_1.x = 453.328 L17_1.y = -9.254 L17_1.z = 110.179 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 163.634 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L17_1 = {} L17_1.config_id = 3024 L17_1.gadget_id = 70220013 L18_1 = {} L18_1.x = 459.152 L18_1.y = -9.254 L18_1.z = 109.246 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 238.989 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L18_1 = {} L18_1.config_id = 3025 L18_1.gadget_id = 70211101 L19_1 = {} L19_1.x = 456.424 L19_1.y = -9.254 L19_1.z = 107.768 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 245.888 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183" L18_1.isOneoff = true L19_1 = {} L19_1.config_id = 3026 L19_1.gadget_id = 70220014 L20_1 = {} L20_1.x = 455.003 L20_1.y = -9.366 L20_1.z = 109.295 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 299.25 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L20_1 = {} L20_1.config_id = 3027 L20_1.gadget_id = 70220014 L21_1 = {} L21_1.x = 456.474 L21_1.y = -9.254 L21_1.z = 113.151 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 34.842 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L21_1 = {} L21_1.config_id = 3028 L21_1.gadget_id = 70220014 L22_1 = {} L22_1.x = 454.405 L22_1.y = -9.35 L22_1.z = 110.894 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 48.81 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 11 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 7.3 L3_1 = {} L3_1.x = 435.196 L3_1.y = -7.707 L3_1.z = 121.122 L2_1.pos = L3_1 L3_1 = {} L3_1.config_id = 26 L4_1 = RegionShape L4_1 = L4_1.CUBIC L3_1.shape = L4_1 L4_1 = {} L4_1.x = 10.0 L4_1.y = 8.0 L4_1.z = 15.0 L3_1.size = L4_1 L4_1 = {} L4_1.x = 506.843 L4_1.y = -22.5 L4_1.z = 121.314 L3_1.pos = L4_1 L4_1 = {} L4_1.config_id = 40 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 5 L5_1 = {} L5_1.x = 422.789 L5_1.y = -24.284 L5_1.z = 120.497 L4_1.pos = L5_1 L5_1 = {} L5_1.config_id = 41 L6_1 = RegionShape L6_1 = L6_1.CUBIC L5_1.shape = L6_1 L6_1 = {} L6_1.x = 15.0 L6_1.y = 3.0 L6_1.z = 15.0 L5_1.size = L6_1 L6_1 = {} L6_1.x = 426.984 L6_1.y = -17.041 L6_1.z = 121.846 L5_1.pos = L6_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000011 L2_1.name = "ENTER_REGION_11" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_11" L2_1.action = "action_EVENT_ENTER_REGION_11" L2_1.forbid_guest = false L3_1 = {} L3_1.config_id = 1000012 L3_1.name = "VARIABLE_CHANGE_12" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_12" L3_1.action = "action_EVENT_VARIABLE_CHANGE_12" L4_1 = {} L4_1.config_id = 1000022 L4_1.name = "ANY_MONSTER_DIE_22" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_22" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_22" L5_1 = {} L5_1.config_id = 1000026 L5_1.name = "ENTER_REGION_26" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_26" L5_1.action = "action_EVENT_ENTER_REGION_26" L5_1.forbid_guest = false L6_1 = {} L6_1.config_id = 1000040 L6_1.name = "ENTER_REGION_40" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_40" L6_1.action = "action_EVENT_ENTER_REGION_40" L6_1.forbid_guest = false L7_1 = {} L7_1.config_id = 1000041 L7_1.name = "ENTER_REGION_41" L8_1 = EventType L8_1 = L8_1.EVENT_ENTER_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ENTER_REGION_41" L7_1.action = "action_EVENT_ENTER_REGION_41" L7_1.forbid_guest = false L8_1 = {} L8_1.config_id = 1000066 L8_1.name = "ANY_MONSTER_DIE_66" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_66" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_66" L9_1 = {} L9_1.config_id = 1000067 L9_1.name = "ANY_MONSTER_DIE_67" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_DIE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_67" L9_1.action = "action_EVENT_ANY_MONSTER_DIE_67" L10_1 = {} L10_1.config_id = 1000068 L10_1.name = "ANY_MONSTER_DIE_68" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_68" L10_1.action = "action_EVENT_ANY_MONSTER_DIE_68" L11_1 = {} L11_1.config_id = 1000069 L11_1.name = "ANY_MONSTER_DIE_69" L12_1 = EventType L12_1 = L12_1.EVENT_ANY_MONSTER_DIE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_69" L11_1.action = "action_EVENT_ANY_MONSTER_DIE_69" L12_1 = {} L12_1.config_id = 1000070 L12_1.name = "ANY_MONSTER_DIE_70" L13_1 = EventType L13_1 = L13_1.EVENT_ANY_MONSTER_DIE L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_70" L12_1.action = "action_EVENT_ANY_MONSTER_DIE_70" L13_1 = {} L13_1.config_id = 1000071 L13_1.name = "ANY_MONSTER_DIE_71" L14_1 = EventType L14_1 = L14_1.EVENT_ANY_MONSTER_DIE L13_1.event = L14_1 L13_1.source = "" L13_1.condition = "condition_EVENT_ANY_MONSTER_DIE_71" L13_1.action = "action_EVENT_ANY_MONSTER_DIE_71" L14_1 = {} L14_1.config_id = 1000072 L14_1.name = "ANY_MONSTER_DIE_72" L15_1 = EventType L15_1 = L15_1.EVENT_ANY_MONSTER_DIE L14_1.event = L15_1 L14_1.source = "" L14_1.condition = "condition_EVENT_ANY_MONSTER_DIE_72" L14_1.action = "action_EVENT_ANY_MONSTER_DIE_72" L15_1 = {} L15_1.config_id = 1000073 L15_1.name = "ANY_MONSTER_DIE_73" L16_1 = EventType L16_1 = L16_1.EVENT_ANY_MONSTER_DIE L15_1.event = L16_1 L15_1.source = "" L15_1.condition = "condition_EVENT_ANY_MONSTER_DIE_73" L16_1 = "action_EVENT_ANY_MONSTER_DIE_73" L15_1.action = L16_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 triggers = L1_1 L1_1 = "variables" L2_1 = {} L3_1 = {} L4_1 = "configId" L3_1[L4_1] = 1 L4_1 = "Key" L3_1.name = L4_1 L4_1 = "value" L5_1 = 0 L3_1[L4_1] = L5_1 L4_1 = "no_refresh" L3_1[L4_1] = false L2_1[1] = L3_1 _ENV[L1_1] = L2_1 L1_1 = "init_config" L2_1 = {} L3_1 = "suite" L2_1[L3_1] = 1 L3_1 = "end_suite" L4_1 = 0 L2_1[L3_1] = L4_1 L3_1 = "rand_suite" L2_1[L3_1] = true _ENV[L1_1] = L2_1 L1_1 = "suites" L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 3001 L6_1 = 3002 L7_1 = 3003 L8_1 = 3004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 3009 L6_1 = 3010 L7_1 = 3011 L8_1 = 3012 L9_1 = 3013 L10_1 = 3014 L11_1 = 3015 L12_1 = 3016 L13_1 = 3017 L14_1 = 3018 L15_1 = 3021 L16_1 = 3022 L17_1 = 3023 L18_1 = 3024 L19_1 = 3025 L20_1 = 3026 L21_1 = 3027 L22_1 = 3028 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L4_1[12] = L16_1 L4_1[13] = L17_1 L4_1[14] = L18_1 L4_1[15] = L19_1 L4_1[16] = L20_1 L4_1[17] = L21_1 L4_1[18] = L22_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 11 L6_1 = 26 L7_1 = 40 L8_1 = 41 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_11" L6_1 = "VARIABLE_CHANGE_12" L7_1 = "ANY_MONSTER_DIE_22" L8_1 = "ENTER_REGION_26" L9_1 = "ENTER_REGION_40" L10_1 = "ENTER_REGION_41" L11_1 = "ANY_MONSTER_DIE_66" L12_1 = "ANY_MONSTER_DIE_67" L13_1 = "ANY_MONSTER_DIE_68" L14_1 = "ANY_MONSTER_DIE_69" L15_1 = "ANY_MONSTER_DIE_70" L16_1 = "ANY_MONSTER_DIE_71" L17_1 = "ANY_MONSTER_DIE_72" L18_1 = "ANY_MONSTER_DIE_73" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L4_1[12] = L16_1 L4_1[13] = L17_1 L4_1[14] = L18_1 L3_1.triggers = L4_1 L4_1 = "rand_weight" L5_1 = 100 L3_1[L4_1] = L5_1 L2_1[1] = L3_1 _ENV[L1_1] = L2_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 11 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_11 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 220011007 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 220011007 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3009 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3011 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3012 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_11 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 8 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_12 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3010 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3013 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3014 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3019 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_12 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_22 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1037001 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_22 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 26 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_26 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 220011007 L5_2 = 7 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 220011007 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1041022 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220011003 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 3019 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3020 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_26 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 40 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_40 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3017 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3018 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_40 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 41 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_41 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3015 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3016 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220011002 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 2014 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_41 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 3005 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_66 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_66 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3006 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_67 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_67 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3007 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_68 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_68 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3008 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_69 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_69 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 3002 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_70 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3006 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_70 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 3001 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_71 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3005 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_71 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 3004 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_72 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3007 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3008 L4_2.delay_time = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_72 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 3003 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_73 = L1_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_73" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1