local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 420010007 L1_1 = {} L1_1.challengeTime = 2 L1_1.delayTime = 5 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 7001 L3_1.gadget_id = 77307017 L4_1 = {} L4_1.x = 813.724 L4_1.y = 318.155 L4_1.z = 136.262 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 7002 L4_1.gadget_id = 77307016 L5_1 = {} L5_1.x = 808.176 L5_1.y = 318.155 L5_1.z = 132.359 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 7003 L5_1.gadget_id = 77307016 L6_1 = {} L6_1.x = 813.587 L6_1.y = 318.155 L6_1.z = 132.496 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 7004 L6_1.gadget_id = 77307016 L7_1 = {} L7_1.x = 819.492 L7_1.y = 318.155 L7_1.z = 132.235 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 7005 L7_1.gadget_id = 77307016 L8_1 = {} L8_1.x = 808.877 L8_1.y = 318.155 L8_1.z = 127.072 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 7006 L8_1.gadget_id = 77307016 L9_1 = {} L9_1.x = 813.625 L9_1.y = 318.155 L9_1.z = 127.243 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 7007 L9_1.gadget_id = 77307016 L10_1 = {} L10_1.x = 819.058 L10_1.y = 318.155 L10_1.z = 127.293 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 7001 L6_1 = 7002 L7_1 = 7003 L8_1 = 7004 L9_1 = 7005 L10_1 = 7006 L11_1 = 7007 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 L2_1 = require L3_1 = "V2_6/HM_WoodenStakeChallenge" L2_1(L3_1)