local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 201011048 L1_1 = {} L2_1 = {} L2_1.config_id = 244 L2_1.monster_id = 21010301 L3_1 = {} L3_1.x = -43.395 L3_1.y = 0.8 L3_1.z = -138.153 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 62.415 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 7 L3_1 = {} L3_1.config_id = 245 L3_1.monster_id = 21010301 L4_1 = {} L4_1.x = -44.786 L4_1.y = 0.8 L4_1.z = -133.901 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 90.863 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 7 L4_1 = {} L4_1.config_id = 246 L4_1.monster_id = 21010301 L5_1 = {} L5_1.x = -43.95 L5_1.y = 0.8 L5_1.z = -129.364 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 117.26 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 7 L5_1 = {} L5_1.config_id = 247 L5_1.monster_id = 21010501 L6_1 = {} L6_1.x = -52.225 L6_1.y = 0.8 L6_1.z = -137.798 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 74.262 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 7 L6_1 = {} L7_1 = 1008 L8_1 = 1010 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.affix = L6_1 L5_1.isElite = true L5_1.pose_id = 32 L6_1 = {} L6_1.config_id = 248 L6_1.monster_id = 21010501 L7_1 = {} L7_1.x = -52.47 L7_1.y = 0.8 L7_1.z = -134.014 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 102.671 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 7 L7_1 = {} L8_1 = 1008 L9_1 = 1010 L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.affix = L7_1 L6_1.isElite = true L6_1.pose_id = 32 L7_1 = {} L7_1.config_id = 249 L7_1.monster_id = 21010501 L8_1 = {} L8_1.x = -51.254 L8_1.y = 0.8 L8_1.z = -128.433 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 113.169 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 7 L8_1 = {} L9_1 = 1008 L10_1 = 1010 L8_1[1] = L9_1 L8_1[2] = L10_1 L7_1.affix = L8_1 L7_1.isElite = true L7_1.pose_id = 32 L8_1 = {} L8_1.config_id = 266 L8_1.monster_id = 21010501 L9_1 = {} L9_1.x = -51.946 L9_1.y = 0.8 L9_1.z = -130.863 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 93.709 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 7 L9_1 = {} L10_1 = 1008 L11_1 = 1010 L9_1[1] = L10_1 L9_1[2] = L11_1 L8_1.affix = L9_1 L8_1.isElite = true L8_1.pose_id = 32 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 286 L2_1.gadget_id = 70350004 L3_1 = {} L3_1.x = -80.542 L3_1.y = 0.8 L3_1.z = -139.188 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 270.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 287 L3_1.gadget_id = 70350004 L4_1 = {} L4_1.x = -80.429 L4_1.y = 0.8 L4_1.z = -133.203 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 270.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 288 L4_1.gadget_id = 70380004 L5_1 = {} L5_1.x = -36.031 L5_1.y = 0.8 L5_1.z = -133.913 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 27.068 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 7 L4_1.route_id = 1011002 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000159 L2_1.name = "ANY_MONSTER_DIE_159" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_159" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_159" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 286 L5_1 = 287 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 244 L6_1 = 245 L7_1 = 246 L8_1 = 247 L9_1 = 248 L10_1 = 249 L11_1 = 266 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 286 L6_1 = 287 L7_1 = 288 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_159" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_159 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 286 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 287 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_159 = L1_1