local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72803 L0_1.ActorAlias = "72803" L1_1 = {} L1_1.q7280301 = 7280301 L1_1.q7280302 = 7280302 L1_1.q7280303 = 7280303 L1_1.q7280308 = 7280308 L1_1.q7280304 = 7280304 L1_1.q7280306 = 7280306 L1_1.q7280307 = 7280307 L1_1.q7280309 = 7280309 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3045 L2_1.alias = "Npc3045" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3045Data = L2_1 L2_1 = {} L2_1.id = 12085 L2_1.alias = "Npc12085" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12085Data = L2_1 L2_1 = {} L2_1.id = 3051 L2_1.alias = "Npc3051" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3051Data = L2_1 L2_1 = {} L2_1.id = 3001 L2_1.alias = "Npc3001" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3001Data = L2_1 L0_1.Npcs = L1_1 return L0_1