local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.MainID = 72153 L0_1.ActorAlias = "72153" L1_1 = {} L1_1.q7215301 = 7215301 L1_1.q7215302 = 7215302 L1_1.q7215303 = 7215303 L1_1.q7215304 = 7215304 L1_1.q7215305 = 7215305 L1_1.q7215306 = 7215306 L1_1.q7215307 = 7215307 L1_1.q7215308 = 7215308 L1_1.q7215309 = 7215309 L1_1.q7215310 = 7215310 L1_1.q7215311 = 7215311 L1_1.q7215312 = 7215312 L1_1.q7215313 = 7215313 L1_1.q7215314 = 7215314 L1_1.q7215315 = 7215315 L1_1.q7215316 = 7215316 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 20088 L2_1.alias = "NPC20088" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.NPC20088Data = L2_1 L2_1 = {} L2_1.id = 3082 L2_1.alias = "Npc3082" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3082Data = L2_1 L2_1 = {} L2_1.id = 3077 L2_1.alias = "Npc3077" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3077Data = L2_1 L2_1 = {} L2_1.id = 3080 L2_1.alias = "Npc3080" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3080Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q72153_ailani2" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1[1] = L3_1 L1_1.Walk1 = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q72153_ailani3" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L2_1[1] = L3_1 L1_1.Walk2 = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q72153_ailani3" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q72153_ailani4" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q72153_ailani5" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.Walk3 = L2_1 L2_1 = {} L2_1.narratorId = 7215301 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.KaicheA = L2_1 L2_1 = {} L2_1.narratorId = 7215302 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.KaicheB = L2_1 L2_1 = {} L2_1.narratorId = 7215303 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.KaicheC = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 721539901 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 721539902 L4_1.audioEvtName = "" L4_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.Kaiche11 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 721539903 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.Kaiche22 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 721539904 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 721539905 L4_1.audioEvtName = "" L4_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.Kaiche33 = L2_1 L0_1.Datas = L1_1 return L0_1