local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 72136 L0_1.ActorAlias = "72136" L1_1 = {} L1_1.q7213604 = 7213604 L1_1.q7213605 = 7213605 L1_1.q7213601 = 7213601 L1_1.q7213602 = 7213602 L1_1.q7213603 = 7213603 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 20275 L2_1.alias = "Npc20275" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q3_72136_1" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20275Data = L2_1 L2_1 = {} L2_1.id = 20276 L2_1.alias = "Npc20276" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q3_72136_2" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20276Data = L2_1 L2_1 = {} L2_1.id = 20277 L2_1.alias = "Npc20277" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q3_72136_3" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20277Data = L2_1 L0_1.Npcs = L1_1 return L0_1