local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 72135 L0_1.ActorAlias = "72135" L1_1 = {} L1_1.q7213504 = 7213504 L1_1.q7213505 = 7213505 L1_1.q7213501 = 7213501 L1_1.q7213502 = 7213502 L1_1.q7213503 = 7213503 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 20272 L2_1.alias = "Npc20272" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q3_72135_1" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20272Data = L2_1 L2_1 = {} L2_1.id = 20273 L2_1.alias = "Npc20273" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q3_72135_2" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20273Data = L2_1 L2_1 = {} L2_1.id = 20274 L2_1.alias = "Npc20274" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q3_72135_3" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc20274Data = L2_1 L0_1.Npcs = L1_1 return L0_1