local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 72122 L0_1.ActorAlias = "72122" L1_1 = {} L1_1.q7212201 = 7212201 L1_1.q7212202 = 7212202 L1_1.q7212203 = 7212203 L1_1.q7212204 = 7212204 L1_1.q7212223 = 7212223 L1_1.q7212218 = 7212218 L1_1.q7212219 = 7212219 L1_1.q7212221 = 7212221 L1_1.q7212225 = 7212225 L1_1.q7212224 = 7212224 L1_1.q7212205 = 7212205 L1_1.q7212222 = 7212222 L1_1.q7212206 = 7212206 L1_1.q7212207 = 7212207 L1_1.q7212208 = 7212208 L1_1.q7212209 = 7212209 L1_1.q7212210 = 7212210 L1_1.q7212213 = 7212213 L1_1.q7212214 = 7212214 L1_1.q7212215 = 7212215 L1_1.q7212216 = 7212216 L1_1.q7212211 = 7212211 L1_1.q7212212 = 7212212 L1_1.q7212217 = 7212217 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3162 L2_1.alias = "Npc3162" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3162Data = L2_1 L2_1 = {} L2_1.id = 3185 L2_1.alias = "Npc3185" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3185Data = L2_1 L0_1.Npcs = L1_1 return L0_1