local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 71814 L0_1.ActorAlias = "71814" L1_1 = {} L1_1.q7181401 = 7181401 L1_1.q7181402 = 7181402 L1_1.q7181403 = 7181403 L1_1.q7181404 = 7181404 L1_1.q7181405 = 7181405 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 2143 L2_1.alias = "Npc2143" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2143Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 718140501 L3_1.audioEvtName = "" L3_1.duration = 5 L2_1[1] = L3_1 L1_1.Paimon1 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 718140502 L3_1.audioEvtName = "" L3_1.duration = 5 L4_1 = {} L4_1.dialogID = 718140503 L4_1.audioEvtName = "" L4_1.duration = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.Paimon2 = L2_1 L0_1.Datas = L1_1 return L0_1