local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 71502 L0_1.ActorAlias = "71502" L1_1 = {} L1_1.q7150203 = 7150203 L1_1.q7150201 = 7150201 L1_1.q7150202 = 7150202 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 30181 L2_1.alias = "Npc30181" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30181Data = L2_1 L0_1.Npcs = L1_1 return L0_1