local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 71033 L0_1.ActorAlias = "71033" L1_1 = {} L1_1.q7103313 = 7103313 L1_1.q7103301 = 7103301 L1_1.q7103302 = 7103302 L1_1.q7103303 = 7103303 L1_1.q7103304 = 7103304 L1_1.q7103305 = 7103305 L1_1.q7103306 = 7103306 L1_1.q7103307 = 7103307 L1_1.q7103308 = 7103308 L1_1.q7103309 = 7103309 L1_1.q7103310 = 7103310 L1_1.q7103315 = 7103315 L1_1.q7103314 = 7103314 L1_1.q7103311 = 7103311 L1_1.q7103312 = 7103312 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 2409 L2_1.alias = "Npc2409" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2409Data = L2_1 L2_1 = {} L2_1.id = 240901 L2_1.alias = "Npc240901" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc240901Data = L2_1 L2_1 = {} L2_1.id = 220501 L2_1.alias = "Npc220501" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc220501Data = L2_1 L2_1 = {} L2_1.id = 230501 L2_1.alias = "Npc230501" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc230501Data = L2_1 L2_1 = {} L2_1.id = 230901 L2_1.alias = "Npc230901" L2_1.script = "Actor/Npc/TempDailyNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc230901Data = L2_1 L2_1 = {} L2_1.id = 230801 L2_1.alias = "Npc230801" L2_1.script = "Actor/Npc/TempDailyNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc230801Data = L2_1 L2_1 = {} L2_1.id = 2306 L2_1.alias = "Npc2306" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2306Data = L2_1 L2_1 = {} L2_1.id = 230601 L2_1.alias = "Npc230601" L2_1.script = "Actor/Npc/TempDailyNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc230601Data = L2_1 L2_1 = {} L2_1.id = 2205 L2_1.alias = "Npc2205" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2205Data = L2_1 L2_1 = {} L2_1.id = 2305 L2_1.alias = "Npc2305" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2305Data = L2_1 L2_1 = {} L2_1.id = 2309 L2_1.alias = "Npc2309" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2309Data = L2_1 L2_1 = {} L2_1.id = 2308 L2_1.alias = "Npc2308" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2308Data = L2_1 L2_1 = {} L2_1.id = 10375 L2_1.alias = "Npc10375" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10375Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 70710306 L2_1.alias = "Gadget70710306" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710023Data = L2_1 L2_1 = {} L2_1.id = 70710305 L2_1.alias = "Gadget70710305" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710305Data = L2_1 L2_1 = {} L2_1.id = 70710290 L2_1.alias = "Gadget70710290" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Gadget70710290Data = L2_1 L0_1.Gadgets = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 710330601 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 710330602 L4_1.audioEvtName = "" L4_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.NarratorTable1 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 710330701 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.NarratorTable2 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 710331301 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 710331302 L4_1.audioEvtName = "" L4_1.duration = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.NarratorTable3 = L2_1 L2_1 = {} L2_1.alias = "Q71033Trigger1" L2_1.script = "Actor/Gadget/Q71033Trigger1" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q7103303Fanmier" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q71033Trigger1_ = L2_1 L0_1.Datas = L1_1 return L0_1