local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 70801 L0_1.ActorAlias = "70801" L1_1 = {} L1_1.q7080101 = 7080101 L1_1.q7080102 = 7080102 L1_1.q7080103 = 7080103 L1_1.q7080104 = 7080104 L1_1.q7080105 = 7080105 L1_1.q7080106 = 7080106 L1_1.q7080107 = 7080107 L1_1.q7080108 = 7080108 L1_1.q7080109 = 7080109 L1_1.q7080110 = 7080110 L1_1.q7080111 = 7080111 L1_1.q7080112 = 7080112 L1_1.q7080113 = 7080113 L1_1.q7080114 = 7080114 L1_1.q7080115 = 7080115 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1437 L2_1.alias = "Npc1437" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20702_Start" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1437Data = L2_1 L0_1.Npcs = L1_1 return L0_1