local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 41122 L0_1.ActorAlias = "41122" L1_1 = {} L1_1.q4112247 = 4112247 L1_1.q4112201 = 4112201 L1_1.q4112202 = 4112202 L1_1.q4112203 = 4112203 L1_1.q4112204 = 4112204 L1_1.q4112248 = 4112248 L1_1.q4112249 = 4112249 L1_1.q4112205 = 4112205 L1_1.q4112206 = 4112206 L1_1.q4112207 = 4112207 L1_1.q4112208 = 4112208 L1_1.q4112209 = 4112209 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1433 L2_1.alias = "Npc1433" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q41122_Hofuman_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1433Data = L2_1 L2_1 = {} L2_1.id = 1561 L2_1.alias = "Npc1561" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q41122_Mack_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1561Data = L2_1 L2_1 = {} L2_1.id = 1598 L2_1.alias = "Npc1598" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q41122_Will_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1598Data = L2_1 L2_1 = {} L2_1.id = 1597 L2_1.alias = "Npc1597" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q41122_Jill_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1597Data = L2_1 L2_1 = {} L2_1.id = 1583 L2_1.alias = "Npc1583" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q41122_Harry_InitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1583Data = L2_1 L0_1.Npcs = L1_1 return L0_1