local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 40040 L0_1.ActorAlias = "40040" L1_1 = {} L1_1.q4004001 = 4004001 L1_1.q4004002 = 4004002 L1_1.q4004003 = 4004003 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 30085 L2_1.alias = "Npc30085" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc30085Data = L2_1 L0_1.Npcs = L1_1 return L0_1