local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.MainID = 40004 L0_1.ActorAlias = "40004" L1_1 = {} L1_1.q4000401 = 4000401 L1_1.q4000402 = 4000402 L1_1.q4000403 = 4000403 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40004Player1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40004Player1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.PlayerData = L1_1 L1_1 = {} L1_1.Alias = "Paimon" L1_1.Script = "Actor/Quest/Q352/Paimon" L1_1.ID = 1005 L0_1.PaimonData = L1_1 L1_1 = {} L1_1.Alias = "Xiao" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 10204 L0_1.XiaoData = L1_1 L1_1 = {} L1_1.Alias = "Keaya" L1_1.Script = "Actor/Quest/Q301/Gaia301" L1_1.ID = 1004 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1009 L5_1 = "Q40004_Kaeya" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 1009 L5_1 = "Q40004_Kaeya" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.KeayaData = L1_1 L1_1 = {} L1_1.Alias = "Npc146101" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 146101 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40004_Spy" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40004_Spy" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.SpyData = L1_1 L1_1 = {} L1_1.Alias = "Npc10207" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 10207 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40004Thoarder1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40004Thoarder1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.Thoarder1Data = L1_1 L1_1 = {} L1_1.Alias = "Npc10208" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 10208 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40004Thoarder2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q40004Thoarder2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.Thoarder2Data = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 400040001 L3_1.duration = 3.6 L2_1[1] = L3_1 L1_1.Story1 = L2_1 L0_1.NarratorData = L1_1 return L0_1