local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.MainID = 22301 L0_1.ActorAlias = "22301" L1_1 = {} L1_1.q2230101 = 2230101 L1_1.q2230191 = 2230191 L1_1.q2230192 = 2230192 L1_1.q2230193 = 2230193 L1_1.q2230102 = 2230102 L1_1.q2230111 = 2230111 L1_1.q2230112 = 2230112 L1_1.q2230113 = 2230113 L1_1.q2230121 = 2230121 L1_1.q2230122 = 2230122 L1_1.q2230123 = 2230123 L1_1.q2230161 = 2230161 L1_1.q2230162 = 2230162 L1_1.q2230163 = 2230163 L1_1.q2230103 = 2230103 L1_1.q2230104 = 2230104 L1_1.q2230105 = 2230105 L1_1.q2230106 = 2230106 L1_1.q2230107 = 2230107 L1_1.q2230108 = 2230108 L1_1.q2230109 = 2230109 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Npc = "Npc202601" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 202601 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301JZ" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.InteractionPointPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301JZ" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.InteractionPointDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301JZ" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCBornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301JZ" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCBornDir = L2_1 L0_1.NPCData01 = L1_1 L1_1 = {} L1_1.Npc = "Npc162601" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 162601 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301MC" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.InteractionPointPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301MC" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.InteractionPointDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301MC" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCBornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301MC" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCBornDir = L2_1 L0_1.NPCData02 = L1_1 L1_1 = {} L1_1.Npc = "Npc201101" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 201101 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301F2Y" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.InteractionPointPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301F2Y" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.InteractionPointDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301F2Y" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCBornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301F2Y" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCBornDir = L2_1 L0_1.NPCData03 = L1_1 L1_1 = {} L1_1.Npc = "Npc201001" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 201001 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301LS" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.InteractionPointPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301LS" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.InteractionPointDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301LS" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCBornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q22301LS" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCBornDir = L2_1 L0_1.NPCData04 = L1_1 L1_1 = {} L1_1["22301911"] = 221 L1_1["22301912"] = 222 L1_1["22301913"] = 223 L1_1["22301921"] = 111 L1_1["22301922"] = 112 L1_1["22301923"] = 113 L1_1["22301931"] = 321 L1_1["22301932"] = 322 L1_1["22301933"] = 323 L0_1.TaleType = L1_1 L2_1 = {} L2_1["111"] = 223010301 L2_1["112"] = 223010302 L2_1["113"] = 223010303 L2_1["221"] = 223010304 L2_1["222"] = 223010305 L2_1["223"] = 223010306 L2_1["321"] = 223010305 L2_1["322"] = 223010305 L2_1["323"] = 223010306 L0_1.TaleWant = L2_1 return L0_1