local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 22117 L0_1.ActorAlias = "22117" L1_1 = {} L1_1.q2211701 = 2211701 L1_1.q2211702 = 2211702 L1_1.q2211703 = 2211703 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 2093 L2_1.alias = "Npc2093" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q22117NPCBorn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc2093Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 221170201 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 221170202 L4_1.audioEvtName = "" L4_1.duration = 3 L5_1 = {} L5_1.dialogID = 221170203 L5_1.audioEvtName = "" L5_1.duration = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.NarratorTable = L2_1 L0_1.Datas = L1_1 return L0_1