local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 22115 L0_1.ActorAlias = "22115" L1_1 = {} L1_1.q2211501 = 2211501 L1_1.q2211502 = 2211502 L1_1.q2211503 = 2211503 L1_1.q2211504 = 2211504 L1_1.q2211505 = 2211505 L1_1.q2211506 = 2211506 L1_1.q2211507 = 2211507 L1_1.q2211508 = 2211508 L1_1.q2211509 = 2211509 L1_1.q2211510 = 2211510 L1_1.q2211511 = 2211511 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1624 L2_1.alias = "Npc1624" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q22115NPCBorn" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1624Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 221150403 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 221150404 L4_1.audioEvtName = "" L4_1.duration = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.PaimonReminder = L2_1 L0_1.Datas = L1_1 return L0_1