local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 22045 L0_1.ActorAlias = "22045" L1_1 = {} L1_1.q2204501 = 2204501 L1_1.q2204502 = 2204502 L1_1.q2204503 = 2204503 L1_1.q2204504 = 2204504 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3182 L2_1.alias = "Npc3182" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3182Data = L2_1 L2_1 = {} L2_1.id = 3189 L2_1.alias = "Npc3189" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3189Data = L2_1 L2_1 = {} L2_1.id = 12130 L2_1.alias = "Npc12130" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12130Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 220459901 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.Reminder02 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 220459902 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.Reminder03 = L2_1 L0_1.Datas = L1_1 return L0_1