local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 22031 L0_1.ActorAlias = "22031" L1_1 = {} L1_1.q2203101 = 2203101 L1_1.q2203102 = 2203102 L1_1.q2203103 = 2203103 L1_1.q2203104 = 2203104 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3060 L2_1.alias = "Npc3060" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3060Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 2203104 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.Battle_start_kaiche = L2_1 L0_1.Datas = L1_1 return L0_1