local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 22029 L0_1.ActorAlias = "22029" L1_1 = {} L1_1.q2202901 = 2202901 L1_1.q2202904 = 2202904 L1_1.q2202902 = 2202902 L1_1.q2202903 = 2202903 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 3060 L2_1.alias = "Npc3060" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc3060Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 2202904 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.battle_start_kaiche = L2_1 L0_1.Datas = L1_1 return L0_1