local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 22009 L0_1.ActorAlias = "22009" L1_1 = {} L1_1.q2200901 = 2200901 L1_1.q2200902 = 2200902 L1_1.q2200903 = 2200903 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 2211 L2_1.alias = "Npc2211" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q22009SoRaYaInitPos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc2211Data = L2_1 L0_1.Npcs = L1_1 return L0_1