local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 21028 L0_1.ActorAlias = "21028" L1_1 = {} L1_1.q2102801 = 2102801 L1_1.q2102802 = 2102802 L1_1.q2102803 = 2102803 L1_1.q2102804 = 2102804 L1_1.q2102805 = 2102805 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 2031 L2_1.alias = "Npc2031" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2031Data = L2_1 L2_1 = {} L2_1.id = 2103 L2_1.alias = "Npc2103" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2103Data = L2_1 L2_1 = {} L2_1.id = 2030 L2_1.alias = "Npc2030" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2030Data = L2_1 L2_1 = {} L2_1.id = 2074 L2_1.alias = "Npc2074" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2074Data = L2_1 L0_1.Npcs = L1_1 return L0_1