local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 21027 L0_1.ActorAlias = "21027" L1_1 = {} L1_1.q2102701 = 2102701 L1_1.q2102702 = 2102702 L1_1.q2102703 = 2102703 L1_1.q2102704 = 2102704 L1_1.q2102705 = 2102705 L1_1.q2102706 = 2102706 L1_1.q2102707 = 2102707 L1_1.q2102708 = 2102708 L1_1.q2102709 = 2102709 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 2031 L2_1.alias = "Npc2031" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2031Data = L2_1 L2_1 = {} L2_1.id = 2045 L2_1.alias = "Npc2045" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2045Data = L2_1 L2_1 = {} L2_1.id = 2030 L2_1.alias = "Npc2030" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2030Data = L2_1 L2_1 = {} L2_1.id = 2074 L2_1.alias = "Npc2074" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc2074Data = L2_1 L0_1.Npcs = L1_1 return L0_1