local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 21004 L0_1.ActorAlias = "21004" L1_1 = {} L1_1.q2100401 = 2100401 L1_1.q2100402 = 2100402 L1_1.q2100480 = 2100480 L1_1.q2100481 = 2100481 L1_1.q2100403 = 2100403 L1_1.q2100410 = 2100410 L1_1.q2100411 = 2100411 L1_1.q2100412 = 2100412 L1_1.q2100413 = 2100413 L1_1.q2100414 = 2100414 L1_1.q2100420 = 2100420 L1_1.q2100421 = 2100421 L1_1.q2100422 = 2100422 L1_1.q2100430 = 2100430 L1_1.q2100431 = 2100431 L1_1.q2100431 = 2100432 L1_1.q2100440 = 2100440 L1_1.q2100450 = 2100450 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L3_1 = CutsceneType L3_1 = L3_1.TIME_LINE_PREFAB L2_1.type = L3_1 L2_1.resPath = "ART/Cutscene/Cs_LYIQ21004_TheLostTreasure" L2_1.canSkip = false L3_1 = CutsceneInitPosType L3_1 = L3_1.FREE L2_1.startPosType = L3_1 L3_1 = {} L4_1 = 0 L5_1 = 0 L6_1 = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.startOffset = L3_1 L2_1.keepCamera = false L1_1.Cutscene1 = L2_1 L2_1 = {} L3_1 = CutsceneType L3_1 = L3_1.TIME_LINE_PREFAB L2_1.type = L3_1 L2_1.resPath = "ART/Cutscene/Cs_LYIQ21004_TheLostTreasure_Contact" L2_1.canSkip = false L3_1 = CutsceneInitPosType L3_1 = L3_1.FREE L2_1.startPosType = L3_1 L3_1 = {} L4_1 = 0 L5_1 = 0 L6_1 = 0 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.startOffset = L3_1 L2_1.keepCamera = false L1_1.Cutscene2 = L2_1 L0_1.InterData = L1_1 L1_1 = {} L1_1.Alias = "Npc221101" L1_1.ID = 221101 L0_1.Soraya = L1_1 L1_1 = {} L1_1.alias = "Paimon" L1_1.script = "Actor/Quest/Q352/Paimon" L1_1.id = 1005 L2_1 = {} L2_1.x = 0 L2_1.y = 0 L2_1.z = 0 L1_1.pos = L2_1 L2_1 = {} L2_1.x = 0 L2_1.y = 0 L2_1.z = 0 L1_1.rot = L2_1 L0_1.Paimon = L1_1 return L0_1