local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 20742 L0_1.ActorAlias = "20742" L1_1 = {} L1_1.q2074201 = 2074201 L1_1.q2074202 = 2074202 L1_1.q2074206 = 2074206 L1_1.q2074203 = 2074203 L1_1.q2074204 = 2074204 L1_1.q2074205 = 2074205 L1_1.q2074207 = 2074207 L1_1.q2074208 = 2074208 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1425 L2_1.alias = "Npc1425" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q20740_Start" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1425Data = L2_1 L0_1.Npcs = L1_1 return L0_1