local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.MainID = 20048 L0_1.ActorAlias = "20048" L1_1 = {} L1_1.q2004800 = 2004800 L1_1.q2004801 = 2004801 L1_1.q2004802 = 2004802 L1_1.q2004803 = 2004803 L1_1.q2004804 = 2004804 L1_1.q2004805 = 2004805 L1_1.q2004806 = 2004806 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Npc = "Npc1567" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 1567 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event_21700_01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.InteractionPointPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event_21700_01" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.InteractionPointDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event_21700_02" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.InteractionPointPos02 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event_21700_02" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.InteractionPointDir02 = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event_21700" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCBornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event_21700" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCBornDir = L2_1 L0_1.NPCData = L1_1 return L0_1