local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.MainID = 20027 L0_1.ActorAlias = "20027" L1_1 = {} L1_1.q2002700 = 2002700 L1_1.q2002701 = 2002701 L1_1.q2002702 = 2002702 L1_1.q2002703 = 2002703 L1_1.q2002703 = 2002704 L1_1.q2002703 = 2002705 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Npc = "Npc153301" L1_1.NPCScript = "Actor/Npc/TempNPC" L1_1.NpcID = 153301 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event_20201" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event_20201" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event_20201" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.NPCBornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event_20201" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.NPCBornDir = L2_1 L0_1.NPCData = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 200270201 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 200270202 L4_1.audioEvtName = "" L4_1.duration = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.Story1 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 200270301 L3_1.audioEvtName = "" L3_1.duration = 2 L4_1 = {} L4_1.dialogID = 200270302 L4_1.audioEvtName = "" L4_1.duration = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.Story2 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 200270401 L3_1.audioEvtName = "" L3_1.duration = 4 L4_1 = {} L4_1.dialogID = 200270402 L4_1.audioEvtName = "" L4_1.duration = 4 L5_1 = {} L5_1.dialogID = 200270403 L5_1.audioEvtName = "" L5_1.duration = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.Story3 = L2_1 L0_1.NarratorData = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Event_20201" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Event_20201_01" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Event_20201_02" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L0_1.RoutePoints1 = L1_1 return L0_1