local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.MainID = 20000 L0_1.ActorAlias = "20000" L1_1 = {} L1_1.q2000001 = 2000001 L1_1.q2000002 = 2000002 L1_1.q2000003 = 2000003 L1_1.q2000004 = 2000004 L1_1.q2000005 = 2000005 L1_1.q2000006 = 2000006 L1_1.q2000007 = 2000007 L1_1.q2000008 = 2000008 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "DUMMY_POS 3102001" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.BornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "DUMMY_POS 3102001" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.BornDir = L2_1 L0_1.PosData = L1_1 return L0_1