local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.MainID = 19065 L0_1.ActorAlias = "19065" L1_1 = {} L1_1.q1906510 = 1906510 L1_1.q1906513 = 1906513 L1_1.q1906501 = 1906501 L1_1.q1906511 = 1906511 L1_1.q1906502 = 1906502 L1_1.q1906503 = 1906503 L1_1.q1906512 = 1906512 L1_1.q1906504 = 1906504 L1_1.q1906505 = 1906505 L1_1.q1906506 = 1906506 L1_1.q1906507 = 1906507 L1_1.q1906508 = 1906508 L1_1.q1906509 = 1906509 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 1027 L2_1.alias = "Npc1027" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19065ChallengeMidNoel" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1027DataMid = L2_1 L2_1 = {} L2_1.id = 1027 L2_1.alias = "Npc1027" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19067RescueNoel" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1027DataHE = L2_1 L2_1 = {} L2_1.id = 11002 L2_1.alias = "Npc11002" L2_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19067RescuePos" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc11002Data = L2_1 L2_1 = {} L2_1.id = 1027 L2_1.alias = "Npc1027" L2_1.script = "Actor/Npc/TempNPC" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19065AddedNoel" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Npc1027DataAdd = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19065AddedPaimon" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.PaimonData = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.point_id = 1 L2_1.scene_id = 3 L2_1.pos = "Q19065ChallengeMidPlayer" L1_1.TransmitPoint1 = L2_1 L2_1 = {} L2_1.alias = "Q19065Trigger" L2_1.script = "Actor/Gadget/Q19065Trigger" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19065Challenge1" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q19065Trigger_ = L2_1 L2_1 = {} L2_1.alias = "Q19065TriggerOut" L2_1.script = "Actor/Gadget/Q19065TriggerOut" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19065AddedArea" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q19065TriggerOut_ = L2_1 L2_1 = {} L2_1.alias = "Q19065TriggerOut2" L2_1.script = "Actor/Gadget/Q19065TriggerOut2" L2_1.id = 70900002 L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q19065AddedArea" L3_1 = L3_1(L4_1, L5_1, L6_1) L2_1.point = L3_1 L1_1.Q19065TriggerOut2_ = L2_1 L0_1.Datas = L1_1 return L0_1