local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.MainID = 19031 L0_1.ActorAlias = "19031" L1_1 = {} L1_1.q1903101 = 1903101 L1_1.q1903105 = 1903105 L1_1.q1903102 = 1903102 L1_1.q1903103 = 1903103 L1_1.q1903104 = 1903104 L1_1.q1903106 = 1903106 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 10905 L2_1.alias = "Npc10905" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10905Data = L2_1 L2_1 = {} L2_1.id = 1023 L2_1.alias = "Npc1023" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1023Data = L2_1 L2_1 = {} L2_1.id = 1023 L2_1.alias = "Npc1023" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1023Data1 = L2_1 L2_1 = {} L2_1.id = 10918 L2_1.alias = "Npc10918" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10918Data = L2_1 L2_1 = {} L2_1.id = 10905 L2_1.alias = "Npc10905" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc10905Data1 = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q19031021born" L2_1 = L2_1(L3_1, L4_1, L5_1) L1_1.NewTransfrom = L2_1 L0_1.Points = L1_1 return L0_1