local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 1030 L0_1.ActorAlias = "1030" L1_1 = {} L1_1.q103001 = 103001 L1_1.q103002 = 103002 L1_1.q103003 = 103003 L1_1.q103010 = 103010 L1_1.q103015 = 103015 L1_1.q103004 = 103004 L1_1.q103007 = 103007 L1_1.q103008 = 103008 L1_1.q103009 = 103009 L1_1.q103011 = 103011 L1_1.q103012 = 103012 L1_1.q103013 = 103013 L1_1.q103014 = 103014 L1_1.q103016 = 103016 L1_1.q103017 = 103017 L1_1.q103018 = 103018 L1_1.q103019 = 103019 L1_1.q103024 = 103024 L1_1.q103005 = 103005 L1_1.q103006 = 103006 L1_1.q103020 = 103020 L1_1.q103021 = 103021 L1_1.q103022 = 103022 L1_1.q103023 = 103023 L1_1.q103025 = 103025 L1_1.q103026 = 103026 L1_1.q103027 = 103027 L0_1.SubIDs = L1_1 L1_1 = {} L2_1 = {} L2_1.id = 10204 L2_1.alias = "Xiao" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.XiaoData = L2_1 L2_1 = {} L2_1.id = 1048 L2_1.alias = "Npc1048" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1048Data = L2_1 L2_1 = {} L2_1.id = 1030 L2_1.alias = "Npc1030" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1030Data = L2_1 L2_1 = {} L2_1.id = 1049 L2_1.alias = "Npc1049" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1049Data = L2_1 L2_1 = {} L2_1.id = 1005 L2_1.alias = "Paimon" L2_1.script = "Actor/Quest/Q352/Paimon" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.PaimonData = L2_1 L2_1 = {} L2_1.id = 1025 L2_1.alias = "Npc1025" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.MetaAvatar = L2_1 L2_1 = {} L2_1.id = 1044 L2_1.alias = "Npc1044" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc1044Data = L2_1 L2_1 = {} L2_1.id = 12544 L2_1.alias = "Npc12544" L2_1.script = "Actor/Npc/TempNPC" L3_1 = {} L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0 L4_1.y = 0 L4_1.z = 0 L3_1.rot = L4_1 L2_1.point = L3_1 L1_1.Npc12544Data = L2_1 L0_1.Npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.narratorId = 103001 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.AbyssKaiche = L2_1 L2_1 = {} L2_1.narratorId = 103005 L2_1.pauseLen = 10 L2_1.resumeLen = 5 L2_1.tag = "Story" L2_1.startCheckPause = false L1_1.Yelankaiche = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 10309901 L3_1.audioEvtName = "" L3_1.duration = 4 L4_1 = {} L4_1.dialogID = 10309902 L4_1.audioEvtName = "" L4_1.duration = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.PlayerKaicheA = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 10309904 L3_1.audioEvtName = "" L3_1.duration = 4 L2_1[1] = L3_1 L1_1.PlayerKaicheB = L2_1 L0_1.Datas = L1_1 return L0_1