local L0_1, L1_1, L2_1, L3_1 L0_1 = {} L0_1.MainID = 1015 L0_1.ActorAlias = "1015" L1_1 = {} L1_1.q101501 = 101501 L1_1.q101502 = 101502 L1_1.q101503 = 101503 L1_1.q101504 = 101504 L1_1.q101505 = 101505 L1_1.q101506 = 101506 L1_1.q101507 = 101507 L1_1.q101508 = 101508 L1_1.q101509 = 101509 L1_1.q101510 = 101510 L1_1.q101511 = 101511 L1_1.q101512 = 101512 L1_1.q101513 = 101513 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Alias = "Npc10233" L1_1.ID = 10233 L0_1.QiqiData = L1_1 L1_1 = {} L1_1.Alias = "Npc10247" L1_1.ID = 10237 L0_1.Monster1Data = L1_1 L1_1 = {} L1_1.Alias = "Npc10253" L1_1.ID = 10238 L0_1.Monster2Data = L1_1 L1_1 = {} L1_1.Alias = "Npc10254" L1_1.ID = 10237 L0_1.Monster3Data = L1_1 L1_1 = {} L1_1.Alias = "Paimon" L1_1.Script = "Actor/Quest/Q352/Paimon" L1_1.ID = 1005 L0_1.PaimonData = L1_1 L1_1 = {} L1_1.Alias = "Npc10246" L1_1.ID = 10246 L0_1.StackData = L1_1 L1_1 = {} L1_1.Alias = "Npc10232" L1_1.ID = 10232 L0_1.ZhongliData = L1_1 L1_1 = {} L1_1.Alias = "Npc10234" L1_1.ID = 10234 L0_1.BaiShuData = L1_1 L1_1 = {} L1_1.Alias = "Npc10200" L1_1.ID = 10200 L0_1.GongZiData = L1_1 L1_1 = {} L1_1.Alias = "Npc10235" L1_1.ID = 10235 L0_1.YKData = L1_1 L1_1 = {} L1_1.Alias = "Npc10255" L1_1.ID = 10255 L0_1.AERData = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 10150201 L2_1.audioEvtName = "" L2_1.duration = 4 L3_1 = {} L3_1.dialogID = 10150202 L3_1.audioEvtName = "" L3_1.duration = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L0_1.NarratorData0 = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 10150401 L2_1.audioEvtName = "" L2_1.duration = 4 L3_1 = {} L3_1.dialogID = 10150402 L3_1.audioEvtName = "" L3_1.duration = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L0_1.NarratorData1 = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 10151001 L2_1.audioEvtName = "" L2_1.duration = 4 L3_1 = {} L3_1.dialogID = 10151002 L3_1.audioEvtName = "" L3_1.duration = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L0_1.NarratorData2 = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 10141102 L2_1.audioEvtName = "" L2_1.duration = 4 L1_1[1] = L2_1 L0_1.NarratorData3 = L1_1 return L0_1