local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.MainID = 1012 L0_1.ActorAlias = "1012" L1_1 = {} L1_1.q101201 = 101201 L1_1.q101202 = 101202 L1_1.q101203 = 101203 L1_1.q101204 = 101204 L1_1.q101205 = 101205 L1_1.q101206 = 101206 L1_1.q101207 = 101207 L1_1.q101208 = 101208 L1_1.q101209 = 101209 L1_1.q101210 = 101210 L1_1.q101211 = 101211 L1_1.q101212 = 101212 L1_1.q101213 = 101213 L1_1.q101214 = 101214 L1_1.q101215 = 101215 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Alias = "Paimon" L1_1.Script = "Actor/Quest/Q352/Paimon" L1_1.ID = 1005 L0_1.PaimonData = L1_1 L1_1 = {} L1_1.Alias = "Npc10232" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 10232 L0_1.ZhongliData = L1_1 L1_1 = {} L1_1.Alias = "Npc201301" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 201301 L0_1.BolaiData = L1_1 L1_1 = {} L1_1.Alias = "Npc201601" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 201601 L0_1.LanjieData = L1_1 L1_1 = {} L1_1.Alias = "Npc201501" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 201501 L0_1.QimingData = L1_1 L1_1 = {} L1_1.Alias = "Npc208301" L1_1.Script = "Actor/Npc/TempNPC" L1_1.ID = 208301 L0_1.YingerData = L1_1 L1_1 = {} L1_1.Alias = "PointData101201" L1_1.ID = 71700095 L0_1.PointData01 = L1_1 L1_1 = {} L1_1.Alias = "PointData101203" L1_1.ID = 71700095 L0_1.PointData03 = L1_1 L1_1 = {} L1_1.Alias = "Q1012Bucket" L1_1.ID = 71700105 L0_1.BucketData = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.dialogID = 10121001 L3_1.audioEvtName = "" L3_1.duration = 6 L4_1 = {} L4_1.dialogID = 10121002 L4_1.audioEvtName = "" L4_1.duration = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.Story1 = L2_1 L2_1 = {} L3_1 = {} L3_1.dialogID = 10121003 L3_1.audioEvtName = "" L3_1.duration = 6 L2_1[1] = L3_1 L1_1.Story2 = L2_1 L0_1.NarratorData = L1_1 return L0_1