local L0_1, L1_1, L2_1, L3_1 L0_1 = require L1_1 = "Actor/SubGlobal/SubGlobalActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "NpcGlobalActor" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.BubblePath = nil function L2_1(A0_2) local L1_2, L2_2 L1_2 = A0_2.__super super = L1_2 L1_2 = super L2_2 = L1_2 L1_2 = L1_2.OnPreInit L1_2(L2_2) end L1_1.OnPreInit = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = actorUtils L2_2 = L2_2.CreateActor L3_2 = A0_2 L4_2 = ActorType L4_2 = L4_2.NPCGLOBAL_ACTOR L5_2 = A1_2 L6_2 = A0_2.metaPath L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = actorUtils L3_2 = L3_2.CreateGlobalActor L4_2 = L2_2 L3_2 = L3_2(L4_2) L2_2 = L3_2 return L2_2 end L1_1.CreateUActor = L2_1 function L2_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 A0_2.BubblePath = "Actor/Npc/Config/NpcGlobalData/GlobalBubbleConversation" L1_2 = require L2_2 = A0_2.BubblePath L1_2 = L1_2(L2_2) if L1_2 ~= false and L1_2 ~= true then L2_2 = 1 L3_2 = #L1_2 L4_2 = 1 for L5_2 = L2_2, L3_2, L4_2 do L6_2 = L1_2[L5_2] if L6_2 ~= nil then L6_2 = {} L6_2.coolDown = 0 L7_2 = {} L6_2.nodeIds = L7_2 L7_2 = {} L6_2.lines = L7_2 L7_2 = L1_2[L5_2] L7_2 = L7_2.coolDown L6_2.coolDown = L7_2 L7_2 = L1_2[L5_2] L7_2 = L7_2.nodeIds L6_2.nodeIds = L7_2 L7_2 = L1_2[L5_2] L7_2 = L7_2.lines L6_2.lines = L7_2 L7_2 = print L8_2 = " ---- AddBubbleConversationData --- " L9_2 = tostring L10_2 = L5_2 L9_2 = L9_2(L10_2) L8_2 = L8_2 .. L9_2 L7_2(L8_2) L7_2 = A0_2.uActor L8_2 = L7_2 L7_2 = L7_2.AddBubbleConversationData L9_2 = L6_2 L7_2(L8_2, L9_2) end end end L2_2 = require L3_2 = "Actor/Npc/Config/NpcGlobalData/GlobalActionPointSetting" L2_2 = L2_2(L3_2) if L2_2 ~= false and L2_2 ~= true then L3_2 = 1 L4_2 = #L2_2 L5_2 = 1 for L6_2 = L3_2, L4_2, L5_2 do L7_2 = L2_2[L6_2] if L7_2 ~= nil then L7_2 = A0_2.uActor L8_2 = L7_2 L7_2 = L7_2.AddActionPointData L9_2 = L2_2[L6_2] L7_2(L8_2, L9_2) end end end end L1_1.DataInit = L2_1 function L2_1(A0_2) local L1_2, L2_2 L2_2 = A0_2 L1_2 = A0_2.DataInit L1_2(L2_2) end L1_1.Start = L2_1 return L1_1