local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Gadget/GadgetActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Q7226302Trigger" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Q7226302Trigger" L2_1 = require L3_1 = "Quest/Client/Q72263ClientConfig" L2_1 = L2_1(L3_1) L3_1 = L2_1.SubIDs L4_1 = L2_1.Npcs L5_1 = L2_1.Datas function L6_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnPostDataPrepare" L1_2(L2_2) end L1_1.OnPostDataPrepare = L6_1 function L6_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L1_2 = print L2_2 = "OnPostComponentPrepare" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.AddComponentTrigger L3_2 = 5 L4_2 = DistType L4_2 = L4_2.EULER L5_2 = {} L5_2.x = 0 L5_2.y = 0.8 L5_2.z = 0 L6_2 = A0_2.TriggerIn L7_2 = A0_2.TriggerOut L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2) end L1_1.OnPostComponentPrepare = L6_1 function L6_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L1_2 = print L2_2 = "TriggerIn" L1_2(L2_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.GetActor L3_2 = "72263" L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.CallDelay L4_2 = 0 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L1_3 = actorMgr L2_3 = L1_3 L1_3 = L1_3.GetActor L3_3 = "72263" L1_3 = L1_3(L2_3, L3_3) L3_3 = L1_3 L2_3 = L1_3.EnablePlayerInput L4_3 = false L2_3(L3_3, L4_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = L1_2 L2_2 = L1_2.CallDelay L4_2 = 0.4 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L1_3 = actorMgr L2_3 = L1_3 L1_3 = L1_3.GetActor L3_3 = "72263" L1_3 = L1_3(L2_3, L3_3) L3_3 = L1_3 L2_3 = L1_3.EnablePlayerInput L4_3 = true L2_3(L3_3, L4_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = L1_2 L2_2 = L1_2.ShowBlackScreen L4_2 = 0.5 L5_2 = 4.5 L6_2 = 0.5 L7_2 = nil function L8_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3 L1_3 = actorUtils L1_3 = L1_3.GetAvatarPos L1_3 = L1_3() L2_3 = actorUtils L2_3 = L2_3.GetAvatarForward L2_3 = L2_3() L3_3 = -0.05 L4_3 = 1 L5_3 = L1_3.x L6_3 = L2_3.x L6_3 = L6_3 * L3_3 L5_3 = L5_3 + L6_3 L1_3.x = L5_3 L5_3 = L1_3.z L6_3 = L2_3.z L6_3 = L6_3 * L4_3 L5_3 = L5_3 + L6_3 L1_3.z = L5_3 L5_3 = print L6_3 = L2_3.x L7_3 = "," L8_3 = L2_3.y L9_3 = "," L10_3 = L2_3.z L6_3 = L6_3 .. L7_3 .. L8_3 .. L9_3 .. L10_3 L5_3(L6_3) L5_3 = L2_3 L6_3 = L5_3.x L6_3 = L6_3 * -0.1 L5_3.x = L6_3 L6_3 = L5_3.z L6_3 = L6_3 * -1 L5_3.z = L6_3 L7_3 = A0_3 L6_3 = A0_3.CreateQuestNpcByIdWithPos L8_3 = 7226302 L9_3 = L4_1.PaimonData L9_3 = L9_3.id L10_3 = 1 L11_3 = L1_3 L12_3 = M L12_3 = L12_3.Dir2Euler L13_3 = L5_3 L12_3, L13_3 = L12_3(L13_3) L6_3(L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3) L7_3 = A0_3 L6_3 = A0_3.CallDelay L8_3 = 1 function L9_3() local L0_4, L1_4, L2_4 L0_4 = A0_3 L1_4 = L0_4 L0_4 = L0_4.RequestInteraction L2_4 = L4_1.PaimonData L2_4 = L2_4.alias L0_4(L1_4, L2_4) end L6_3(L7_3, L8_3, L9_3) end L9_2 = nil L10_2 = "QUEST_Message_Q7226302" L11_2 = false L12_2 = true L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) L3_2 = A0_2 L2_2 = A0_2.DestroySelf L2_2(L3_2) end L1_1.TriggerIn = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "TriggerOut" L1_2(L2_2) end L1_1.TriggerOut = L6_1 return L1_1