local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Gadget/GadgetActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Q71018Trigger" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Q71018Trigger" L2_1 = require L3_1 = "Quest/Client/Q71018ClientConfig" L2_1 = L2_1(L3_1) L3_1 = L2_1.SubIDs L4_1 = L2_1.Npcs L5_1 = L2_1.Datas function L6_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnPostDataPrepare" L1_2(L2_2) end L1_1.OnPostDataPrepare = L6_1 function L6_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L1_2 = print L2_2 = "OnPostComponentPrepare" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.AddComponentTrigger L3_2 = 38 L4_2 = DistType L4_2 = L4_2.EULER L5_2 = {} L5_2.x = 0 L5_2.y = 0.8 L5_2.z = 0 L6_2 = A0_2.TriggerIn L7_2 = A0_2.TriggerOut L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2) end L1_1.OnPostComponentPrepare = L6_1 function L6_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "TriggerIn" L1_2(L2_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.GetActor L3_2 = "71018" L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.CallDelay L4_2 = 0.3 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L1_3 = actorMgr L2_3 = L1_3 L1_3 = L1_3.GetActor L3_3 = "71018" L1_3 = L1_3(L2_3, L3_3) L3_3 = L1_3 L2_3 = L1_3.TransmitPlayerByQuestId L4_3 = 7101801 L5_3 = 1 L6_3 = nil function L7_3(A0_4) local L1_4, L2_4, L3_4, L4_4, L5_4, L6_4, L7_4, L8_4, L9_4, L10_4, L11_4, L12_4 L1_4 = actorMgr L2_4 = L1_4 L1_4 = L1_4.GetActor L3_4 = "71018" L1_4 = L1_4(L2_4, L3_4) L3_4 = L1_4 L2_4 = L1_4.ShowBlackScreen L4_4 = 0 L5_4 = 3 L6_4 = 0.5 L7_4 = nil function L8_4(A0_5) local L1_5, L2_5, L3_5, L4_5 L1_5 = actorMgr L2_5 = L1_5 L1_5 = L1_5.GetActor L3_5 = "71018" L1_5 = L1_5(L2_5, L3_5) L3_5 = L1_5 L2_5 = L1_5.RequestInteraction L4_5 = L4_1.Npc2433Data L4_5 = L4_5.alias L2_5(L3_5, L4_5) end L9_4 = nil L10_4 = "QUEST_Message_Q71018" L11_4 = false L12_4 = true L2_4(L3_4, L4_4, L5_4, L6_4, L7_4, L8_4, L9_4, L10_4, L11_4, L12_4) end L2_3(L3_3, L4_3, L5_3, L6_3, L7_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.TriggerIn = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "TriggerOut" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroySelf L1_2(L2_2) end L1_1.TriggerOut = L6_1 return L1_1