local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Gadget/GadgetActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Q201103Trigger" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Q201103Trigger" L2_1 = require L3_1 = "Quest/Client/Q2011ClientConfig" L2_1 = L2_1(L3_1) L3_1 = L2_1.SubIDs L4_1 = L2_1.Npcs function L5_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnPostDataPrepare" L1_2(L2_2) end L1_1.OnPostDataPrepare = L5_1 function L5_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L1_2 = print L2_2 = "OnPostComponentPrepare" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.AddComponentTrigger L3_2 = 8 L4_2 = DistType L4_2 = L4_2.EULER L5_2 = {} L5_2.x = 0 L5_2.y = 0.8 L5_2.z = 0 L6_2 = A0_2.TriggerIn L7_2 = A0_2.TriggerOut L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2) end L1_1.OnPostComponentPrepare = L5_1 function L5_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = print L2_2 = "TriggerIn" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.ShowBlackScreen L3_2 = 0.5 L4_2 = 1 L5_2 = 0.5 function L6_2() local L0_3, L1_3, L2_3, L3_3 L0_3 = actorMgr L1_3 = L0_3 L0_3 = L0_3.GetActor L2_3 = "2011" L0_3 = L0_3(L1_3, L2_3) L2_3 = L0_3 L1_3 = L0_3.RequestInteraction L3_3 = L4_1.Npc1031Data L3_3 = L3_3.alias L1_3(L2_3, L3_3) L1_3 = A0_2 L2_3 = L1_3 L1_3 = L1_3.DestroySelf L1_3(L2_3) end L1_2(L2_2, L3_2, L4_2, L5_2, L6_2) end L1_1.TriggerIn = L5_1 function L5_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "TriggerOut" L1_2(L2_2) end L1_1.TriggerOut = L5_1 return L1_1