local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Gadget/GadgetActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Q19005Trigger1900501" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Q19005Trigger1900501" L2_1 = require L3_1 = "Quest/Client/Q19005ClientConfig" L2_1 = L2_1(L3_1) L3_1 = L2_1.MainID L4_1 = L2_1.ActorAlias L5_1 = L2_1.SubIDs L6_1 = L2_1.Npcs L7_1 = L2_1.Datas function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnPostDataPrepare" L1_2(L2_2) end L1_1.OnPostDataPrepare = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L1_2 = print L2_2 = "OnPostComponentPrepare" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.AddComponentTrigger L3_2 = 15 L4_2 = DistType L4_2 = L4_2.EULER L5_2 = {} L5_2.x = 0 L5_2.y = 0.8 L5_2.z = 0 L6_2 = A0_2.TriggerIn L7_2 = A0_2.TriggerOut L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2) end L1_1.OnPostComponentPrepare = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L1_2 = print L2_2 = "TriggerIn" L1_2(L2_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.GetActor L3_2 = L4_1 L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.EnterSceneLookCamera L4_2 = {} L4_2.x = 2517.136 L4_2.y = 205.5824 L4_2.z = -1207.889 L5_2 = 0 L6_2 = 3 L7_2 = true L8_2 = true L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = L1_2 L2_2 = L1_2.NarratorOnlyTaskByData L4_2 = L7_1.NarratorWithId19004003 L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.DestroySelf L2_2(L3_2) end L1_1.TriggerIn = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "TriggerOut" L1_2(L2_2) end L1_1.TriggerOut = L8_1 return L1_1