local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Gadget/GadgetActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Q1102203Trigger" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Q1102203Trigger" L2_1 = require L3_1 = "Quest/Client/Q11022ClientConfig" L2_1 = L2_1(L3_1) L3_1 = L2_1.SubIDs L4_1 = L2_1.Npcs L5_1 = L4_1.Npc10232Data L6_1 = L4_1.Npc10303Data L7_1 = L4_1.Npc10302Data L8_1 = L2_1.Gadgets L9_1 = L8_1.GadgetData L10_1 = L2_1.Points L11_1 = L2_1.Datas L12_1 = L11_1.NarratorWithId01 L13_1 = L11_1.NarratorWithId02 L14_1 = L11_1.Q1102207Trigger_ L15_1 = L11_1.Q1102203Trigger_ L16_1 = L11_1.NarratorWithId03 function L17_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnPostDataPrepare" L1_2(L2_2) end L1_1.OnPostDataPrepare = L17_1 function L17_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L1_2 = print L2_2 = "OnPostComponentPrepare" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.AddComponentTrigger L3_2 = 20 L4_2 = DistType L4_2 = L4_2.EULER L5_2 = {} L5_2.x = 0 L5_2.y = 0.8 L5_2.z = 0 L6_2 = A0_2.TriggerIn L7_2 = A0_2.TriggerOut L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2) end L1_1.OnPostComponentPrepare = L17_1 function L17_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.GetActor L3_2 = L2_1.ActorAlias L1_2 = L1_2(L2_2, L3_2) if L1_2 ~= nil then L3_2 = L1_2 L2_2 = L1_2.NarratorOnlyTaskByData L4_2 = L12_1 L5_2 = nil L6_2 = 11022 L2_2(L3_2, L4_2, L5_2, L6_2) end L2_2 = print L3_2 = "11022 narrator 01" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = L2_1.ActorAlias L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= nil then L4_2 = L2_2 L3_2 = L2_2.FinishQuestID L5_2 = false L6_2 = 1102208 L3_2(L4_2, L5_2, L6_2) end L4_2 = A0_2 L3_2 = A0_2.DestroySelf L3_2(L4_2) end L1_1.TriggerIn = L17_1 function L17_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "TriggerOut" L1_2(L2_2) end L1_1.TriggerOut = L17_1 return L1_1