local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} monsters = L0_1 L0_1 = {} L1_1 = {} L1_1.config_id = 1001 L1_1.npc_id = 30003 L2_1 = {} L2_1.x = 1938.075 L2_1.y = 224.072 L2_1.z = -933.05 L1_1.pos = L2_1 L2_1 = {} L2_1.x = 0.0 L2_1.y = 219.7 L2_1.z = 0.0 L1_1.rot = L2_1 L2_1 = {} L2_1.config_id = 1002 L2_1.npc_id = 30004 L3_1 = {} L3_1.x = 1970.03 L3_1.y = 218.746 L3_1.z = -928.714 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 277.8 L3_1.z = 0.0 L2_1.rot = L3_1 L3_1 = {} L3_1.config_id = 1003 L3_1.npc_id = 30002 L4_1 = {} L4_1.x = 1964.615 L4_1.y = 214.202 L4_1.z = -870.786 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 342.89 L4_1.z = 0.0 L3_1.rot = L4_1 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 npcs = L0_1 L0_1 = {} gadgets = L0_1 L0_1 = {} regions = L0_1 L0_1 = {} triggers = L0_1 L0_1 = {} variables = L0_1 L0_1 = {} L0_1.suite = 1 L0_1.end_suite = 0 L0_1.rand_suite = false init_config = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L2_1 = {} L1_1.regions = L2_1 L2_1 = {} L1_1.triggers = L2_1 L2_1 = {} L3_1 = 1001 L4_1 = 1002 L5_1 = 1003 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L1_1.rand_weight = 100 L0_1[1] = L1_1 suites = L0_1