local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 L0_1 = {} L0_1.group_id = 201006007 L1_1 = {} L2_1 = {} L2_1.config_id = 22 L2_1.monster_id = 22010101 L3_1 = {} L3_1.x = 180.817 L3_1.y = 60.614 L3_1.z = -21.579 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 274.641 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L4_1 = 1006 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.isElite = true L3_1 = {} L3_1.config_id = 23 L3_1.monster_id = 21030101 L4_1 = {} L4_1.x = 177.06 L4_1.y = 60.668 L4_1.z = -22.314 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 271.117 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L4_1 = {} L4_1.config_id = 24 L4_1.monster_id = 20010601 L5_1 = {} L5_1.x = 165.742 L5_1.y = 60.764 L5_1.z = -26.925 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 289.281 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L5_1.config_id = 25 L5_1.monster_id = 20010701 L6_1 = {} L6_1.x = 162.61 L6_1.y = 60.391 L6_1.z = -14.699 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 87.243 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 44 L2_1.gadget_id = 70211032 L3_1 = {} L3_1.x = 166.101 L3_1.y = 81.512 L3_1.z = -22.084 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 90.847 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 6 L2_1.chest_drop_id = 11010900 L2_1.drop_count = 1 L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L3_1 = {} L3_1.config_id = 48 L3_1.gadget_id = 70350005 L4_1 = {} L4_1.x = 185.125 L4_1.y = 60.381 L4_1.z = -21.987 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 90.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 57 L4_1.gadget_id = 70220004 L5_1 = {} L5_1.x = 172.94 L5_1.y = 81.46 L5_1.z = -20.588 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 161.029 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L5_1 = {} L5_1.config_id = 58 L5_1.gadget_id = 70220004 L6_1 = {} L6_1.x = 179.727 L6_1.y = 81.46 L6_1.z = -31.002 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 8.758 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 15 L6_1 = {} L6_1.config_id = 59 L6_1.gadget_id = 70220004 L7_1 = {} L7_1.x = 180.711 L7_1.y = 81.486 L7_1.z = -7.002 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 258.309 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 15 L7_1 = {} L7_1.config_id = 60 L7_1.gadget_id = 70220004 L8_1 = {} L8_1.x = 160.56 L8_1.y = 81.46 L8_1.z = -35.85 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 283.228 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 15 L8_1 = {} L8_1.config_id = 61 L8_1.gadget_id = 70220004 L9_1 = {} L9_1.x = 174.294 L9_1.y = 81.46 L9_1.z = -36.797 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 350.65 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 15 L9_1 = {} L9_1.config_id = 62 L9_1.gadget_id = 70220004 L10_1 = {} L10_1.x = 167.715 L10_1.y = 81.46 L10_1.z = -7.437 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 266.657 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 15 L10_1 = {} L10_1.config_id = 71 L10_1.gadget_id = 70220004 L11_1 = {} L11_1.x = 163.079 L11_1.y = 60.566 L11_1.z = -19.349 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 339.029 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 15 L11_1 = {} L11_1.config_id = 72 L11_1.gadget_id = 70220004 L12_1 = {} L12_1.x = 172.246 L12_1.y = 60.5 L12_1.z = -32.908 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 207.918 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 15 L12_1 = {} L12_1.config_id = 73 L12_1.gadget_id = 70220004 L13_1 = {} L13_1.x = 178.714 L13_1.y = 60.546 L13_1.z = -12.499 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 304.827 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 15 L13_1 = {} L13_1.config_id = 74 L13_1.gadget_id = 70211012 L14_1 = {} L14_1.x = 175.79 L14_1.y = 60.499 L14_1.z = -34.427 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 317.406 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 6 L13_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L14_1 = GadgetState L14_1 = L14_1.ChestLocked L13_1.state = L14_1 L13_1.isOneoff = true L14_1 = {} L14_1.config_id = 78 L14_1.gadget_id = 70900201 L15_1 = {} L15_1.x = 199.615 L15_1.y = 62.358 L15_1.z = -22.303 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 233.84 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 37 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = 200.117 L3_1.y = 81.338 L3_1.z = -22.515 L2_1.pos = L3_1 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000033 L2_1.name = "ANY_MONSTER_DIE_33" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_33" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_33" L3_1 = {} L3_1.config_id = 1000037 L3_1.name = "ENTER_REGION_37" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_37" L3_1.action = "action_EVENT_ENTER_REGION_37" L3_1.forbid_guest = false L4_1 = {} L4_1.config_id = 1000038 L4_1.name = "ANY_MONSTER_DIE_38" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_38" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_38" L5_1 = {} L5_1.config_id = 1000039 L5_1.name = "ANY_MONSTER_DIE_39" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_39" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_39" L6_1 = {} L6_1.config_id = 1000040 L6_1.name = "ANY_MONSTER_DIE_40" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_40" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_40" L7_1 = {} L7_1.config_id = 1000041 L7_1.name = "VARIABLE_CHANGE_41" L8_1 = EventType L8_1 = L8_1.EVENT_VARIABLE_CHANGE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_VARIABLE_CHANGE_41" L7_1.action = "action_EVENT_VARIABLE_CHANGE_41" L8_1 = {} L8_1.config_id = 1000042 L8_1.name = "ANY_MONSTER_LIVE_42" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_LIVE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_42" L8_1.action = "action_EVENT_ANY_MONSTER_LIVE_42" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "key" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 23 L5_1 = 24 L6_1 = 25 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 44 L5_1 = 48 L6_1 = 57 L7_1 = 58 L8_1 = 59 L9_1 = 60 L10_1 = 61 L11_1 = 62 L12_1 = 71 L13_1 = 72 L14_1 = 73 L15_1 = 74 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 37 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_33" L5_1 = "ENTER_REGION_37" L6_1 = "ANY_MONSTER_DIE_38" L7_1 = "ANY_MONSTER_DIE_39" L8_1 = "ANY_MONSTER_DIE_40" L9_1 = "VARIABLE_CHANGE_41" L10_1 = "ANY_MONSTER_LIVE_42" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 22 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_33 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 48 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 78 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.UnlockForce L3_2 = A0_2 L4_2 = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : unlock_force" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "DragonTear" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 44 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 74 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_33 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 37 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_37 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = {} L2_2.x = 169 L2_2.y = 82 L2_2.z = -22 L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = false L6_2.duration = 2 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 0 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = false L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_ENTER_REGION_37 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 23 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_38 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_38 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 24 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_39 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_39 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if L2_2 ~= 25 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_40 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "key" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_40 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "key" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_41 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 22 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_41 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 22 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_42 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = {} L2_2.x = 180 L2_2.y = 60 L2_2.z = -21 L3_2 = ScriptLib L3_2 = L3_2.BeginCameraSceneLook L4_2 = A0_2 L5_2 = {} L5_2.look_pos = L2_2 L5_2.duration = 2 L5_2.is_force = true L5_2.is_broadcast = false L5_2.is_recover_keep_current = true L5_2.delay = 0 L5_2.is_allow_input = true L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_LIVE_42 = L1_1