{ "SceneObj_Gear_Gate_Common_RockGate": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_Gate_Common_RockGate", "abilityName": "SceneObj_Gear_Gate_Common_RockGate", "abilityOverride": "" } ], "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true } ] } }, "SceneObj_Gear_Gate_AncientGate": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_Gate_AncientGate", "abilityName": "SceneObj_Gear_Gate_AncientGate", "abilityOverride": "" } ], "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true } ] } }, "SceneObj_Gear_Gate_Temple01": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "HGGPMFGGBNC": 5.0, "dieForceDisappearTime": 5.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_Gate_Temple01", "abilityName": "SceneObj_Gear_Gate_Temple01", "abilityOverride": "" } ], "MGCNBMNNNBE": { "LKPLOBLLJJB": "TEST/TEST_Chest_Btn", "HBECACNHDOE": "UI_TEMPLE01_QTE_TITLE", "icon": "", "HDFNCMKCLKL": "" }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "NormalMove": { "$type": "ConfigNormalStateIDInfo" } } } }, "audio": { "$type": "ConfigGadgetAudio", "animAudio": { "onTransitionIn": [ { "currentStateName": "Ani_Stages_Gear_Temple01_Stay", "audioEvent": { "text": "Play_amb_sceneObj_gear_temple_elementSmoke_loop" } } ], "onTransitionOut": [ { "currentStateName": "Ani_Stages_Gear_Temple01_Stay", "audioEvent": { "text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop" } } ] }, "disableEvent": { "text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop" }, "destroyEvent": { "text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop" } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true }, { "$type": "ConfigGadgetStateEnableGadgetIntee", "enable": true }, { "$type": "ConfigGadgetStateEnableGadgetIntee", "GEJDBKMDGKF": "GearStart" }, { "$type": "ConfigGadgetStateEnableGadgetIntee", "GEJDBKMDGKF": "GearAction1" } ] }, "intee": { "triggerRadius": 6.0 } }, "SceneObj_Gear_Gate_Temple01_Ly": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "HGGPMFGGBNC": 5.0, "dieForceDisappearTime": 5.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_Gate_Temple01_Ly", "abilityName": "SceneObj_Gear_Gate_Temple01_Ly", "abilityOverride": "" } ], "MGCNBMNNNBE": { "LKPLOBLLJJB": "TEST/TEST_Chest_Btn", "HBECACNHDOE": "UI_TEMPLE01_QTE_TITLE", "icon": "", "HDFNCMKCLKL": "" }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "NormalMove": { "$type": "ConfigNormalStateIDInfo" } } } }, "audio": { "$type": "ConfigGadgetAudio", "animAudio": { "onTransitionIn": [ { "currentStateName": "Ani_Stages_Gear_Temple01_Stay", "audioEvent": { "text": "Play_amb_sceneObj_gear_temple_elementSmoke_loop" } } ], "onTransitionOut": [ { "currentStateName": "Ani_Stages_Gear_Temple01_Stay", "audioEvent": { "text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop" } } ] }, "disableEvent": { "text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop" }, "destroyEvent": { "text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop" } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true }, { "$type": "ConfigGadgetStateEnableGadgetIntee", "enable": true }, { "$type": "ConfigGadgetStateEnableGadgetIntee", "GEJDBKMDGKF": "GearStart" }, { "$type": "ConfigGadgetStateEnableGadgetIntee", "GEJDBKMDGKF": "GearAction1" } ] }, "intee": { "triggerRadius": 6.0 } }, "SceneObj_Gear_Gate_Temple01_dq": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "HGGPMFGGBNC": 5.0, "dieForceDisappearTime": 5.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_Gate_Temple01_dq", "abilityName": "SceneObj_Gear_Gate_Temple01_dq", "abilityOverride": "" } ], "MGCNBMNNNBE": { "LKPLOBLLJJB": "TEST/TEST_Chest_Btn", "HBECACNHDOE": "UI_TEMPLE01_QTE_TITLE", "icon": "", "HDFNCMKCLKL": "" }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "NormalMove": { "$type": "ConfigNormalStateIDInfo" } } } }, "audio": { "$type": "ConfigGadgetAudio", "animAudio": { "onTransitionIn": [ { "currentStateName": "Ani_Stages_Gear_Temple01_Stay", "audioEvent": { "text": "Play_amb_sceneObj_gear_temple_elementSmoke_loop" } } ], "onTransitionOut": [ { "currentStateName": "Ani_Stages_Gear_Temple01_Stay", "audioEvent": { "text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop" } } ] }, "disableEvent": { "text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop" }, "destroyEvent": { "text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop" } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true }, { "$type": "ConfigGadgetStateEnableGadgetIntee", "enable": true }, { "$type": "ConfigGadgetStateEnableGadgetIntee", "GEJDBKMDGKF": "GearStart" }, { "$type": "ConfigGadgetStateEnableGadgetIntee", "GEJDBKMDGKF": "GearAction1" } ] }, "intee": { "triggerRadius": 6.0 } }, "SceneObj_Gear_Gate_Temple02_Electric": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_Gate_Temple02_Electric", "abilityName": "SceneObj_Gear_Gate_Temple02_Electric", "abilityOverride": "" } ], "field": { "concernType": "LocalAvatar", "shape": "CircleR2", "OIFFBJLEMDF": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.5, "overwriteCampType": true, "campType": "SelfCamp", "NKLJGKCFFID": "", "MKBFGKPIGGN": "" }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true }, { "$type": "ConfigGadgetStateSendEffectTrigger", "parameter": "gadgetState", "type": "Int", "effectPattern": "Eff_SceneObj_Gear_Temple_02_Electric" }, { "$type": "ConfigGadgetStateSendEffectTrigger", "GEJDBKMDGKF": "GearStart", "parameter": "gadgetState", "type": "Int", "weight": 201, "effectPattern": "Eff_SceneObj_Gear_Temple_02_Electric" } ] } }, "SceneObj_Gear_Gate_Temple02_Rock": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_Gate_Temple02_Rock", "abilityName": "SceneObj_Gear_Gate_Temple02_Rock", "abilityOverride": "" } ], "field": { "concernType": "LocalAvatar", "shape": "CircleR2", "OIFFBJLEMDF": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.5, "overwriteCampType": true, "campType": "SelfCamp", "NKLJGKCFFID": "", "MKBFGKPIGGN": "" }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true }, { "$type": "ConfigGadgetStateSendEffectTrigger", "parameter": "gadgetState", "type": "Int", "effectPattern": "Eff_SceneObj_Gear_Temple_02_Rock" }, { "$type": "ConfigGadgetStateSendEffectTrigger", "GEJDBKMDGKF": "GearStart", "parameter": "gadgetState", "type": "Int", "weight": 201, "effectPattern": "Eff_SceneObj_Gear_Temple_02_Rock" } ] } }, "SceneObj_Gear_Gate_Temple02_Wind": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_Gate_Temple02_Wind", "abilityName": "SceneObj_Gear_Gate_Temple02_Wind", "abilityOverride": "" } ], "field": { "concernType": "LocalAvatar", "shape": "CircleR2", "OIFFBJLEMDF": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.5, "overwriteCampType": true, "campType": "SelfCamp", "NKLJGKCFFID": "", "MKBFGKPIGGN": "" }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true }, { "$type": "ConfigGadgetStateSendEffectTrigger", "parameter": "gadgetState", "type": "Int", "effectPattern": "Eff_SceneObj_Gear_Temple_02_Wind" }, { "$type": "ConfigGadgetStateSendEffectTrigger", "GEJDBKMDGKF": "GearStart", "parameter": "gadgetState", "type": "Int", "weight": 201, "effectPattern": "Eff_SceneObj_Gear_Temple_02_Wind" } ] } }, "SceneObj_Gear_Gate_DungeonGate01": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState" }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStart", "intID": "GadgetState", "weight": 201 }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStop", "intID": "GadgetState" } ] } }, "SceneObj_Gear_Gate_DungeonGate02": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_Gate_DungeonGate02", "abilityName": "SceneObj_Gear_Gate_DungeonGate02", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Close": [ "Audio_SceneObj_Gear_DungeonGate02_Close" ], "Gate_Lock": [], "Gate_Unlock": [] }, "PGHGJFNNLMI": true }, "Gate_Open": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Open": [ "Audio_SceneObj_Gear_DungeonGate02_Open" ] }, "PGHGJFNNLMI": true } } } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState" }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStart", "intID": "GadgetState", "weight": 201 }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStop", "intID": "GadgetState" } ] } }, "SceneObj_Gear_Gate_DungeonGate03": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Gear_Gate_DungeonGate03_Ability", "abilityName": "SceneObj_Gear_Gate_DungeonGate03_Ability", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Close": [ "Audio_SceneObj_Gear_DungeonGate03_Close" ], "Gate_Lock": [], "Gate_Unlock": [] } }, "Gate_Open": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Open": [ "Audio_SceneObj_Gear_DungeonGate03_Open" ] }, "PGHGJFNNLMI": true } } } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState" }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStart", "intID": "GadgetState", "weight": 201 }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStop", "intID": "GadgetState" } ] } }, "SceneObj_Gear_Gate_DungeonGate04": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true, "denyElementStick": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Idle": [], "Active": [ "Audio_SceneObj_Gear_Gate_DungeonGate04_Open" ], "Opened": [], "Closing": [ "Audio_SceneObj_Gear_Gate_DungeonGate04_Close" ] }, "PGHGJFNNLMI": true } } } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true } ] } }, "SceneObj_Gear_Gate_IronFence": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100001.0 }, "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Close": [ "Eff_IronFence_Down", "Audio_SceneObj_IronFence_Close" ], "Gate_Open": [ "Eff_IronFence_Up", "Audio_SceneObj_IronFence_Open" ] }, "PGHGJFNNLMI": true } } } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState" }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStart", "intID": "GadgetState", "weight": 201 }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStop", "intID": "GadgetState" } ] } }, "SceneObj_Gear_Gate_PfDungeon_Door02": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Close": [ "Audio_SceneObj_Gear_PFDungeon_Door02_Close", "ShowCollider" ], "Gate_Open": [ "Audio_SceneObj_Gear_PFDungeon_Door02_Open" ], "Gate_Unlock": [], "Gate_Lock": [] }, "PGHGJFNNLMI": true } } } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState" }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStart", "intID": "GadgetState", "weight": 201 }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStop", "intID": "GadgetState" } ] } }, "SceneObj_Gear_Gate_HiliSleepingGroup02": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Gate_Close": [ "Eff_IronFence_Down", "Audio_SceneObj_IronFence_Close" ], "Gate_Open": [ "Eff_IronFence_Up", "Audio_SceneObj_IronFence_Open" ] }, "PGHGJFNNLMI": true } } } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState" }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStart", "intID": "GadgetState", "weight": 201 }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStop", "intID": "GadgetState" } ] } }, "SceneObj_Gear_Gate_Seal_Ring": { "$type": "ConfigGadget", "common": { "viewSize": 10.0 }, "combat": { "property": { "HP": 99999.0, "isLockHP": true, "canTriggerBullet": true, "denyElementStick": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "HGGPMFGGBNC": 4.0, "dieForceDisappearTime": 4.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState" }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStart", "intID": "GadgetState", "weight": 201 } ] } }, "SceneObj_Level_Common_Property_Ani_Prop_HiddenDoor_01": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true, "denyElementStick": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Level_Common_Property_Ani_Prop_HiddenDoor_01", "abilityName": "SceneObj_Level_Common_Property_Ani_Prop_HiddenDoor_01", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "PINCPDEEFJI": { "Open": [ "HiddenDoor_ColliderClosed_Disappear", "HiddenDoor_ColliderOpened_Appear" ], "Opened": [ "HiddenDoor_ColliderClosed_Disappear", "HiddenDoor_ColliderOpened_Appear" ], "Closing": [ "HiddenDoor_ColliderClosed_Appear", "HiddenDoor_ColliderOpened_Disappear" ], "Closed": [ "HiddenDoor_ColliderClosed_Appear", "HiddenDoor_ColliderOpened_Disappear" ] } } } } }, "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "State" }, { "$type": "ConfigGadgetStateSetAnimInt", "GEJDBKMDGKF": "GearStart", "intID": "State", "weight": 201 } ] } }, "SceneObj_Homeworld_Ani_Interior_Common_Room_Door_01_WhiteBox": { "$type": "ConfigGadget", "MNDEFJBNOGI": true, "combat": { "property": { "HP": 99999.0, "isInvincible": true, "isLockHP": true, "canTriggerBullet": true, "denyElementStick": true } }, "attackAttenuation": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Homeworld_Ani_Interior_Common_Room_Door_01_WhiteBox_Ability", "abilityOverride": "" } ], "HGHKEEEMHLO": { "JIJIGOPCOHI": {}, "DOIGJLEMNMA": "" } }, "SceneObj_Area_Ly_Property_Build_DahakaEntry_01": { "$type": "ConfigGadget", "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_DahakaEntry_01" }, "MNDEFJBNOGI": true, "attackAttenuation": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Area_Ly_Property_Build_DahakaEntry_01_Ability", "abilityOverride": "" } ] }, "SceneObj_Area_Dq_Property_Ani_Prop_CommonRockGate_03": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_CommonRockGate_03", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_CommonRockGate_03", "abilityOverride": "" } ], "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true } ] } }, "SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_04": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isInvincible": true, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_04", "abilityName": "SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_04", "abilityOverride": "" } ], "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "gadgetState", "AMEMDHJKBOD": true } ] } }, "SceneObj_Area_Dq_Property_Ani_Prop_RuinTrapDoor_01": { "$type": "ConfigGadget", "combat": { "property": { "HP": 99999.0, "attack": 200.0, "w": 50.0, "isLockHP": true, "canTriggerBullet": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RuinTrapDoor_01", "abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RuinTrapDoor_01", "abilityOverride": "" } ], "FDEMDNICDIL": { "DEAIFFHKFMC": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "State", "AMEMDHJKBOD": true } ] } } }