{ "TeamResonance_Fire_Lv2": [ { "$type": "AddAbility", "abilityName": "TeamResonance_Fire_Lv2" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Fire_Lv2", "paramSpecial": "TeamResonance_Fire_Lv2_AttackRatio", "paramDelta": "%1" } ], "TeamResonance_Water_Lv2": [ { "$type": "AddAbility", "abilityName": "TeamResonance_Water_Lv2" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Water_Lv2", "paramSpecial": "TeamResonance_Water_Lv2_HealedAddDelta", "paramDelta": "%1" } ], "TeamResonance_Ice_Lv2": [ { "$type": "AddAbility", "abilityName": "TeamResonance_Ice_Lv2" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Ice_Lv2", "paramSpecial": "TeamResonance_Ice_Lv2_BonusCritical", "paramDelta": "%1" } ], "TeamResonance_Electric_Lv2": [ { "$type": "AddAbility", "abilityName": "TeamResonance_Electric_Lv2" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Electric_Lv2", "paramSpecial": "TeamResonance_Electric_Lv2_Chance", "paramDelta": "%1" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Electric_Lv2", "paramSpecial": "TeamResonance_Electric_Lv2_Cooldown", "paramDelta": "%2" } ], "TeamResonance_Rock_Lv2": [ { "$type": "AddAbility", "abilityName": "TeamResonance_Rock_Lv2" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Rock_Lv2", "paramSpecial": "TeamResonance_Rock_Lv2_DamagePercentageRatio", "paramDelta": "%1" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Rock_Lv2", "paramSpecial": "TeamResonance_Rock_Lv2_ShieldCostMinusRatio", "paramDelta": "%2" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Rock_Lv2", "paramSpecial": "TeamResonance_Rock_Lv2_RockSubHurtDuration", "paramDelta": "%3" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Rock_Lv2", "paramSpecial": "TeamResonance_Rock_Lv2_RockSubHurtDelta", "paramDelta": "%4" } ], "TeamResonance_Wind_Lv2": [ { "$type": "AddAbility", "abilityName": "TeamResonance_Wind_Lv2" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Wind_Lv2", "paramSpecial": "TeamResonance_Wind_Lv2_CostStaminaRatio", "paramDelta": "%1" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Wind_Lv2", "paramSpecial": "TeamResonance_Wind_Lv2_MoveSpeedRatio", "paramDelta": "%2" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_Wind_Lv2", "paramSpecial": "TeamResonance_Wind_Lv2_SkillCDMinusRatio", "paramDelta": "%3" } ], "TeamResonance_AllDifferent": [ { "$type": "AddAbility", "abilityName": "TeamResonance_AllDifferent" }, { "$type": "ModifyAbility", "abilityName": "TeamResonance_AllDifferent", "paramSpecial": "TeamResonance_AllDifferent_SubHurtDelta", "paramDelta": "%1" } ] }