[ { "Default": { "$type": "ConfigAbility", "abilityName": "Brute_None_Turn", "abilityMixins": [ { "$type": "SteerAttackMixin", "steerStateIDs": [ "TurnRight" ], "startNormalizedTime": 0.27000001072883606, "endNormalizedTime": 0.7799999713897705, "angularSpeed": 150.0, "attackTrigger": "", "attackDistance": 2.0 }, { "$type": "SteerAttackMixin", "steerStateIDs": [ "TurnLeft" ], "startNormalizedTime": 0.15000000596046448, "endNormalizedTime": 0.7099999785423279, "angularSpeed": 150.0, "attackTrigger": "", "attackDistance": 2.0 } ] } }, { "Default": { "$type": "ConfigAbility", "abilityName": "Brute_None_Alert", "onAbilityStart": [ { "$type": "SetPoseBool", "boolID": "Sleep" }, { "$type": "SetPoseBool", "boolID": "Sit" } ] } }, { "Default": { "$type": "ConfigAbility", "abilityName": "Brute_None_RushAttack", "abilityMixins": [ { "$type": "SteerAttackMixin", "steerStateIDs": [ "RushAttack_BS" ], "startNormalizedTime": 0.75, "angularSpeed": 180.0, "attackTrigger": "", "attackDistance": 2.0 }, { "$type": "AttachToStateIDMixin", "stateIDs": [ "RushAttack_Loop" ], "modifierName": "Rush" }, { "$type": "AttackHittingSceneMixin", "HOAPIHIBOCB": [ { "$type": "SetAnimatorTrigger", "triggerID": "CrashTrigger" } ], "MIMLCECCJAL": [ "ShieldRush_HitScene" ] } ], "modifiers": { "Rush": { "modifierName": "", "elementDurability": 100.0, "onAdded": [ { "$type": "AttachEffect", "effectPattern": "Eff_Monster_Brute_None_NoWeapon_RushAttack_Dust" } ], "onAttackLanded": [ { "$type": "SetAnimatorTrigger", "predicates": [ { "$type": "ByEntityTypes", "entityTypes": [ "Avatar" ], "AHLLKFIGNAO": true } ], "triggerID": "NextSkillTrigger" } ] }, "RushAttack_Roar": { "modifierName": "", "duration": 0.4000000059604645, "elementDurability": 100.0, "IKKMDDLDLIN": 0.10000000149011612, "PBDDACFFPOE": [ { "$type": "ActCameraShake", "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.03999999910593033, "shakeTime": 0.23999999463558197, "shakeDir": { "_y": 1.0, "_z": 0.5 } } } ] } }, "onAbilityStart": [ { "$type": "ApplyModifier", "modifierName": "RushAttack_Roar" } ] } } ]