{ "SceneObj_Area_Common_Property_Prop_Rune_Rock": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 999999.0, "attack": 15.0, "defense": 999999.0, "weight": 60.0, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Rock", "abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Rock", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "Eff_Ani_ElementRune_01": [], "Eff_Ani_ElementRune_Enabled": [ "Audio_SceneObj_Gear_ElemRune_Electric_Start" ] }, "cullingModelAlwaysAnimate": true } } } }, "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState", "syncState": true } ] } }, "SceneObj_Area_Common_Property_Prop_Rune_Fire": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 999999.0, "attack": 15.0, "defense": 999999.0, "weight": 60.0, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Fire", "abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Fire", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "Eff_Ani_ElementRune_01": [], "Eff_Ani_ElementRune_Enabled": [ "Audio_SceneObj_Gear_ElemRune_Electric_Start" ] }, "cullingModelAlwaysAnimate": true } } } }, "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState", "syncState": true } ] } }, "SceneObj_Area_Common_Property_Prop_Rune_Water": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 999999.0, "attack": 15.0, "defense": 999999.0, "weight": 60.0, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Water", "abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Water", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "Eff_Ani_ElementRune_01": [], "Eff_Ani_ElementRune_Enabled": [ "Audio_SceneObj_Gear_ElemRune_Electric_Start" ] }, "cullingModelAlwaysAnimate": true } } } }, "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState", "syncState": true } ] } }, "SceneObj_Area_Common_Property_Prop_Rune_Electric": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 999999.0, "attack": 15.0, "defense": 999999.0, "weight": 60.0, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Electric", "abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Electric", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "Eff_Ani_ElementRune_01": [], "Eff_Ani_ElementRune_Enabled": [ "Audio_SceneObj_Gear_ElemRune_Electric_Start" ] }, "cullingModelAlwaysAnimate": true } } } }, "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState", "syncState": true } ] } }, "SceneObj_Area_Common_Property_Prop_Rune_Ice": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 999999.0, "attack": 15.0, "defense": 999999.0, "weight": 60.0, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Ice", "abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Ice", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "Eff_Ani_ElementRune_01": [], "Eff_Ani_ElementRune_Enabled": [ "Audio_SceneObj_Gear_ElemRune_Electric_Start" ] }, "cullingModelAlwaysAnimate": true } } } }, "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState", "syncState": true } ] } }, "SceneObj_Area_Common_Property_Prop_Rune_Grass": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 999999.0, "attack": 15.0, "defense": 999999.0, "weight": 60.0, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Grass", "abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Grass", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "Eff_Ani_ElementRune_01": [], "Eff_Ani_ElementRune_Enabled": [ "Audio_SceneObj_Gear_ElemRune_Electric_Start" ] }, "cullingModelAlwaysAnimate": true } } } }, "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState", "syncState": true } ] } }, "SceneObj_Area_Common_Property_Prop_Rune_Wind": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 999999.0, "attack": 15.0, "defense": 999999.0, "weight": 60.0, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_Rune_Wind", "abilityName": "SceneObj_Area_Common_Property_Prop_Rune_Wind", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "Eff_Ani_ElementRune_01": [], "Eff_Ani_ElementRune_Enabled": [ "Audio_SceneObj_Gear_ElemRune_Electric_Start" ] }, "cullingModelAlwaysAnimate": true } } } }, "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState", "syncState": true } ] } }, "SceneObj_Area_Common_Property_Prop_Whirlpool_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 5000.0, "attack": 15.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_Whirlpool_01", "abilityName": "SceneObj_Area_Common_Property_Prop_Whirlpool_01", "abilityOverride": "" } ], "field": { "shape": "CircleR1", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.20000000298023224, "overwriteCampType": true, "campType": "All", "MAANIOJFOJE": "", "IIBEGFMKMNP": "" } }, "SceneObj_Area_Common_Property_Prop_Whirlpool_02": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 5000.0, "attack": 15.0, "weight": 50.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "canTriggerBullet": false }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_Whirlpool_02", "abilityName": "SceneObj_Area_Common_Property_Prop_Whirlpool_02", "abilityOverride": "" } ], "field": { "shape": "CircleR1.5", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.20000000298023224, "overwriteCampType": true, "campType": "All", "MAANIOJFOJE": "", "IIBEGFMKMNP": "" } }, "SceneObj_Area_Common_Property_Prop_Seaobstacles_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 400.0, "attack": 15.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "Eff_Hit_QQObject_Immortal", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_Seaobstacles_01", "abilityName": "SceneObj_Area_Common_Property_Prop_Seaobstacles_01", "abilityOverride": "" }, { "abilityID": "Vehicle_Skiff_CannonTargetLock_LV2", "abilityName": "Vehicle_Skiff_CannonTargetLock_LV2", "abilityOverride": "" } ], "billboard": { "$type": "ConfigCombatBillboard", "attachPoint": "RootNode", "offset": { "y": 4.0 }, "radiusOffset": 1.0, "enableSelfAdapt": true, "showDistance": 48.0, "showHPBar": true, "size": "Grand" } }, "SceneObj_Area_Common_Property_Prop_HiliSeaLookoutShield_01": { "$type": "ConfigGadget", "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_HiliSeaLookoutShield_01" }, "hasModel": true, "combat": { "property": { "HP": 5000.0, "attack": 15.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_HiliSeaLookoutShield_01", "abilityName": "SceneObj_Area_Common_Property_Prop_HiliSeaLookoutShield_01", "abilityOverride": "" }, { "abilityID": "Vehicle_Skiff_CannonTargetLock_LV3", "abilityName": "Vehicle_Skiff_CannonTargetLock_LV3", "abilityOverride": "" } ], "billboard": { "$type": "ConfigCombatBillboard", "attachPoint": "RootNode", "offset": { "y": 4.0 }, "radiusOffset": 1.0, "enableSelfAdapt": true, "showDistance": 48.0, "showHPBar": true, "size": "Grand", "shieldBarOnly": true } }, "SceneObj_Area_Common_Property_Ani_Prop_FloatSignal_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 5000.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_FloatSignal_01_Gear", "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_FloatSignal_01_Gear", "abilityOverride": "" }, { "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_FloatSignal_01_Float", "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_FloatSignal_01_Float", "abilityOverride": "" } ], "field": { "shape": "", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.5, "overwriteCampType": true, "campType": "All", "MAANIOJFOJE": "", "IIBEGFMKMNP": "" } }, "SceneObj_Area_Common_Property_Ani_Prop_PropGoldShoes_01": { "$type": "ConfigGadget", "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_PropGoldShoes_01" }, "hasModel": true, "combat": { "property": { "HP": 10000.0, "attack": 30.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitEffect": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 0.30000001192092896, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_PropGoldShoes_01_SpeedUp", "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_PropGoldShoes_01_SpeedUp", "abilityOverride": "" } ], "field": { "concernType": "AllAvatars", "shape": "", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.5, "overwriteCampType": true, "campType": "All", "MAANIOJFOJE": "", "IIBEGFMKMNP": "" } }, "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01": { "$type": "ConfigGadget", "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_BoatRaceCrate_01_Float" }, "hasModel": true, "combat": { "property": { "HP": 5000.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01", "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01", "abilityOverride": "" } ], "field": { "concernType": "AllVehicle", "shape": "CircleR2", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.5, "campType": "All", "MAANIOJFOJE": "", "IIBEGFMKMNP": "" } }, "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01_Bullet": { "$type": "ConfigGadget", "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_BoatRaceCrate_01_Fly" }, "hasModel": true, "combat": { "property": { "HP": 5000.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01_Bullet", "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01_Bullet", "abilityOverride": "" } ], "move": { "$type": "ConfigTrackBulletMove", "speed": 2.0, "anglerVelocity": 720.0, "acceleration": 2.0, "traceOnYAxis": true }, "gadget": { "$type": "ConfigBulletPattern", "collision": { "triggerType": "TriggerAlways", "targetType": "Alliance", "ignoreScene": true }, "triggerActions": [ { "$type": "ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_01_Bullet" } ] } }, "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_02": { "$type": "ConfigGadget", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachMesh", "mesh": "EffectMesh" }, "viewSize": 1.600000023841858 }, "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_BoatRaceCrate_02_Float" }, "hasModel": true, "combat": { "property": { "HP": 10000.0, "attack": 30.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitEffect": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 0.30000001192092896, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_02_ReviveEnergy", "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCrate_02_ReviveEnergy", "abilityOverride": "" } ], "field": { "concernType": "AllVehicle", "shape": "CircleR3", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.5, "overwriteCampType": true, "campType": "All", "MAANIOJFOJE": "", "IIBEGFMKMNP": "" } }, "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCoin_01": { "$type": "ConfigGadget", "combat": { "property": { "HP": 10000.0, "attack": 30.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 0.30000001192092896, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCoin_01", "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceCoin_01", "abilityOverride": "" } ], "field": { "shape": "CircleR3", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.5, "overwriteCampType": true, "campType": "All", "MAANIOJFOJE": "", "IIBEGFMKMNP": "" } }, "SceneObj_Area_Common_Property_Decal_Rockdent_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 999999.0, "attack": 15.0, "defense": 999999.0, "weight": 60.0, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "State", "syncState": true } ] } }, "SceneObj_Area_Common_Property_Decal_Rockdent_02": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 999999.0, "attack": 15.0, "defense": 999999.0, "weight": 60.0, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Decal_Rockdent_02", "abilityName": "SceneObj_Area_Common_Property_Decal_Rockdent_02", "abilityOverride": "" } ], "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "State", "syncState": true } ] } }, "SceneObj_Area_Common_Property_Ani_Prop_BadmintonBoard_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 99999.0, "isInvincible": true, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true } }, "attackAttenuation": "", "uiInteract": { "gadgetUIBtnCfgPath": "UI/open_draft_BounceConjuring_page", "uiName": "UI_STC_DUNGEONENTRYPAGE_Start", "icon": "", "IOFCGGJDACF": "" }, "misc": { "escapeEffect": "", "targetIndicatorYOffset": 2.0 }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "Board_On": [ "BadmintonBoard_Effect" ], "Board_Close": [] }, "cullingModelAlwaysAnimate": true } } } }, "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateEnableGadgetIntee" }, { "$type": "ConfigGadgetStateEnableGadgetIntee", "gadgetState": "GearStart", "enable": true } ] }, "intee": { "triggerRadius": 2.0, "triggerHeight": 4.0 } }, "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceStart_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 99999.0, "attack": 50.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceStart_01", "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceStart_01", "abilityOverride": "" } ], "field": { "concernType": "AllAvatars", "shape": "", "CDOMPCGLJDM": "", "triggerInfinite": true, "lifeInfinite": true, "checkInterval": 0.20000000298023224, "overwriteCampType": true, "campType": "All", "MAANIOJFOJE": "", "IIBEGFMKMNP": "" }, "misc": { "escapeEffect": "", "guidePoint": true, "GCLNENDNNFB": true, "targetIndicatorYOffset": 3.0 }, "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "State", "syncState": true }, { "$type": "ConfigGadgetStateSendEffectTrigger", "parameter": "State", "type": "Int", "effectPattern": "Eff_SceneObj_Challengestarter_02" }, { "$type": "ConfigGadgetStateSendEffectTrigger", "gadgetState": "GearStart", "parameter": "State", "type": "Int", "value": 201, "effectPattern": "Eff_SceneObj_Challengestarter_02" }, { "$type": "ConfigGadgetStateSendEffectTrigger", "gadgetState": "GearStop", "parameter": "State", "type": "Int", "value": 202, "effectPattern": "Eff_SceneObj_Challengestarter_02" } ] }, "billboard": { "$type": "ConfigBillboard", "attachPoint": "BillboardAttach", "offset": { "y": 2.5 }, "customKey": true } }, "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceBoost_01": { "$type": "ConfigGadget", "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_BoatRaceBoost_01" }, "hasModel": true, "combat": { "property": { "HP": 10000.0, "attack": 30.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceBoost_01", "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_BoatRaceBoost_01", "abilityOverride": "" } ], "misc": { "forceField": { "$type": "ConfigSpeedupField", "alias": "", "velocity": 30.0, "attenuation": 4.0, "BIGDPNIMIJM": true, "FOMFLHHHHKE": 6.0 }, "escapeEffect": "" } }, "SceneObj_Area_Common_Property_Prop_HeroTrekSeaWind_01": { "$type": "ConfigGadget", "common": {}, "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_TrekSeaWind_01" }, "hasModel": true, "combat": { "property": { "HP": 800.0, "attack": 15.0, "weight": 50.0, "isLockHP": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieForceDisappearTime": 0.0, "dieDisappearEffect": "" } }, "attackAttenuation": "" }, "SceneObj_Area_Common_Property_Prop_AliceSeaProbe_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 400.0, "attack": 15.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "Eff_SceneObj_AliceSeaProbe_01_Hit", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "lockType": "Boss_Lv5" }, "die": { "dieEndTime": 0.5, "dieDisappearEffect": "Eff_SceneObj_AliceSeaProbe_01_Destroy" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_AliceSeaProbe_01", "abilityName": "SceneObj_Area_Common_Property_Prop_AliceSeaProbe_01", "abilityOverride": "" } ], "billboard": { "$type": "ConfigCombatBillboard", "attachPoint": "RootNode", "offset": { "y": 15.0 }, "radiusOffset": 5.0, "enableSelfAdapt": true, "showDistance": 48.0, "showHPBar": true, "size": "Grand" } }, "SceneObj_LostParadise_Echoconch": { "$type": "ConfigGadget", "model": { "bornEffect": "", "attachEffect": "Eff_ScenObj_Echoconch_01_Idle" }, "hasModel": true, "combat": { "property": { "HP": 10000.0, "attack": 30.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitEffect": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieDisappearEffect": "Eff_ScenObj_Echoconch_01" } }, "attackAttenuation": "", "uiInteract": { "gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn", "uiName": "", "icon": "", "IOFCGGJDACF": "", "MCBPAPKBCJA": false }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "ShowEff": [ "LostParadise_Echoconch_Effect" ], "Empty": [] }, "cullingModelAlwaysAnimate": true } } } }, "radarHint": true, "intee": { "triggerRadius": 1.0 } }, "SceneObj_LostParadise_Echoconch_NoEff": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 10000.0, "attack": 30.0, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "ignorePurgeRate": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitEffect": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieDisappearEffect": "Eff_ScenObj_Echoconch_01" } }, "attackAttenuation": "", "uiInteract": { "gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn", "uiName": "", "icon": "", "IOFCGGJDACF": "", "MCBPAPKBCJA": false }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "ShowEff": [ "LostParadise_Echoconch_Effect" ], "Empty": [] }, "cullingModelAlwaysAnimate": true } } } }, "radarHint": true, "intee": { "triggerRadius": 1.0 } }, "SceneObj_Area_Common_Property_Ani_Prop_Alicegramophone_01": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 999999.0, "attack": 15.0, "defense": 999999.0, "weight": 60.0, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Alicegramophone_01", "abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Alicegramophone_01", "abilityOverride": "" } ], "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "State", "syncState": true } ] } }, "SceneObj_Area_Common_Property_Prop_HaidaoChallenge_01": { "$type": "ConfigGadget", "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_HaidaoChallenge_01", "abilityName": "SceneObj_Area_Common_Property_Prop_HaidaoChallenge_01", "abilityOverride": "" } ], "uiInteract": { "gadgetUIBtnCfgPath": "UI/open_buoyantCombatChallenge_page", "uiName": "UI_STC_DUNGEONENTRYPAGE_Start", "icon": "", "IOFCGGJDACF": "" }, "intee": { "triggerRadius": 2.0, "triggerHeight": 4.0 } }, "Polygon_Gadget_Test": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100000.0 }, "attackAttenuation": "", "abilities": [ { "abilityID": "Polygon_Gadget_Test", "abilityName": "Polygon_Gadget_Test", "abilityOverride": "" } ], "OAGNBHPFKHD": { "KJEJFCPEAOA": [ "SeaDangerZone000", "SeaDangerZone001" ] } }, "Polygon_Gadget_101": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100000.0 }, "attackAttenuation": "", "abilities": [ { "abilityID": "Polygon_Gadget_Test", "abilityName": "Polygon_Gadget_Test", "abilityOverride": "" } ], "OAGNBHPFKHD": { "KJEJFCPEAOA": [ "SeaDangerZoneArea101", "SeaDangerZoneArea102" ] } }, "Polygon_Gadget_201": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100000.0 }, "attackAttenuation": "", "abilities": [ { "abilityID": "Polygon_Gadget_Test", "abilityName": "Polygon_Gadget_Test", "abilityOverride": "" } ], "OAGNBHPFKHD": { "KJEJFCPEAOA": [ "SeaDangerZoneArea201", "SeaDangerZoneArea202" ] } }, "Polygon_Gadget_301": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100000.0 }, "attackAttenuation": "", "abilities": [ { "abilityID": "Polygon_Gadget_Test", "abilityName": "Polygon_Gadget_Test", "abilityOverride": "" } ], "OAGNBHPFKHD": { "KJEJFCPEAOA": [ "SeaDangerZoneArea301", "SeaDangerZoneArea302" ] } }, "Polygon_Gadget_HeroCourse_01": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100000.0 }, "attackAttenuation": "", "abilities": [ { "abilityID": "Polygon_Gadget_HeroCourse", "abilityName": "Polygon_Gadget_HeroCourse", "abilityOverride": "" } ], "OAGNBHPFKHD": { "KJEJFCPEAOA": [ "SeaDangerZoneHeroCourse01", "SeaDangerZoneHeroCourse02" ] } }, "Polygon_Gadget_HeroCourse_02": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100000.0 }, "attackAttenuation": "", "abilities": [ { "abilityID": "Polygon_Gadget_HeroCourse", "abilityName": "Polygon_Gadget_HeroCourse", "abilityOverride": "" } ], "OAGNBHPFKHD": { "KJEJFCPEAOA": [ "SeaDangerZoneHeroCourse03" ] } }, "SceneObj_Area_Common_Property_Prop_AlicegramophoneCover_01": { "$type": "ConfigGadget", "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_AlicegramophoneCover_01" }, "hasModel": true, "combat": { "property": { "HP": 999999.0, "attack": 15.0, "defense": 999999.0, "weight": 60.0, "isGhostToAllied": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_Area_Common_Property_Prop_AlicegramophoneCover_01", "abilityName": "SceneObj_Area_Common_Property_Prop_AlicegramophoneCover_01", "abilityOverride": "" } ], "gadgetAction": { "gadgetStateActionList": [ { "$type": "ConfigGadgetStateSetAnimInt", "intID": "GadgetState", "syncState": true } ] } }, "SceneObj_Area_Common_Property_Prop_WindField_Adjustable": { "$type": "ConfigGadget", "common": { "disableTickDistance": 100000.0 }, "hasModel": true, "combat": { "property": { "HP": 5000.0, "attack": 10.0, "weight": 0.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "hasAnimatorDie": true, "dieEndTime": 2.0, "dieForceDisappearTime": 2.0, "dieDisappearEffect": "" } }, "attackAttenuation": "", "misc": { "forceField": { "$type": "ConfigAirflowField", "alias": "", "velocity": 10.0, "stayEffect": "Eff_Windfield_Stay", "enterEffect": "Eff_Windfield_Enter" }, "escapeEffect": "" }, "keepModifierOutSight": false }, "SceneObj_LostParadise_BoatGenerator": { "$type": "ConfigGadget", "hasModel": true, "combat": { "property": { "HP": 99999.0, "isInvincible": true, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true } }, "attackAttenuation": "", "misc": { "escapeEffect": "", "targetIndicatorYOffset": 2.0 }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "Buffer": [], "Eff_Ani_Teleport_Idle": [ "Audio_SceneObj_Gear_Teleport_Lock" ], "Eff_Ani_Teleport_Open": [ "Audio_SceneObj_Gear_Teleport_Active" ], "Eff_Ani_Teleport_Active": [ "Audio_SceneObj_Gear_Teleport_Unlock" ] } } } }, "effectlayer": { "$type": "ConfigNormalStateLayer", "layerIndex": 2, "layerIndexName": "Effect Layer", "stateIDs": { "All": { "$type": "ConfigNormalStateIDInfo", "animatorStates": { "Empty": [], "FireEffect": [ "Boat_FireEffect" ] } } } } } }, "SceneObj_Area_Common_Property_Prop_GuideWind_01": { "$type": "ConfigGadget", "common": {}, "model": { "bornEffect": "", "attachEffect": "Eff_SceneObj_GuideWind_01" }, "hasModel": true, "combat": { "property": { "HP": 800.0, "attack": 15.0, "weight": 50.0, "isLockHP": true, "isGhostToEnemy": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" } }, "attackAttenuation": "" }, "SceneObj_CombatInteraction_BombBox03_LostParadise": { "$type": "ConfigGadget", "common": { "mass": 200.0 }, "hasModel": true, "combat": { "property": { "HP": 8000.0, "attack": 80.0, "weight": 80.0 }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false }, "combatLock": { "lockShape": "CircleLockEnemy", "lockType": "Boss_Lv5" }, "die": { "dieEndTime": 0.10000000149011612, "dieForceDisappearTime": 0.20000000298023224, "dieDisappearEffect": "" } }, "attackAttenuation": "", "abilities": [ { "abilityID": "SceneObj_CombatInteraction_BombBox03", "abilityName": "SceneObj_CombatInteraction_BombBox03", "abilityOverride": "" } ], "misc": { "escapeEffect": "", "targetIndicatorYOffset": 1.4500000476837158 }, "face": { "characterName": "Slime_03", "baseFaceAnimation": "Default", "intervalFaceAnimation": "Blink", "minInterval": 1.5, "maxInterval": 5.5 } }, "SceneObj_LosParadise_TalkGadget": { "$type": "ConfigGadget", "common": { "affectedByWorld": true }, "hasModel": true, "attackAttenuation": "", "uiInteract": { "gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn", "uiName": "", "icon": "", "IOFCGGJDACF": "", "MCBPAPKBCJA": false } } }